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Henrique Gemignani Passos Lima bee9ee72fd Some property adjustment
2025-01-14 04:52:59 +02:00

20 lines
431 B
C++

#ifndef _SLDRTWEAKPARTICLE
#define _SLDRTWEAKPARTICLE
#include "Kyoto/Streams/CInputStream.hpp"
#include "rstl/string.hpp"
struct SLdrTweakParticle {
SLdrTweakParticle();
~SLdrTweakParticle();
rstl::string instanceName;
rstl::string pakFile;
rstl::string primaryWeapon;
rstl::string secondaryWeapon;
};
void LoadTypedefSLdrTweakParticle(SLdrTweakParticle&, CInputStream&);
#endif // _SLDRTWEAKPARTICLE