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21 lines
532 B
C++
21 lines
532 B
C++
#ifndef _SLDRSCANTREECATEGORY
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#define _SLDRSCANTREECATEGORY
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#include "Kyoto/SObjectTag.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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#include "rstl/string.hpp"
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struct SLdrScanTreeCategory {
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SLdrScanTreeCategory();
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~SLdrScanTreeCategory();
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SLdrEditorProperties editorProperties;
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CAssetId nameStringTable;
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rstl::string nameStringName;
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};
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void LoadTypedefSLdrScanTreeCategory(SLdrScanTreeCategory&, CInputStream&);
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#endif // _SLDRSCANTREECATEGORY
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