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23 lines
574 B
C++
23 lines
574 B
C++
#ifndef _SLDRCAMERAPITCH
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#define _SLDRCAMERAPITCH
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#include "Kyoto/Math/CMayaSpline.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp"
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struct SLdrCameraPitch {
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SLdrCameraPitch();
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~SLdrCameraPitch();
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SLdrEditorProperties editorProperties;
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SLdrSpline forwardsPitch;
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SLdrSpline backwardsPitch;
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SLdrSplineType splineType;
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bool unknown;
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};
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void LoadTypedefSLdrCameraPitch(SLdrCameraPitch&, CInputStream&);
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#endif // _SLDRCAMERAPITCH
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