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22 lines
474 B
C++
22 lines
474 B
C++
#ifndef _SLDRAIWAYPOINT
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#define _SLDRAIWAYPOINT
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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struct SLdrAIWaypoint {
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SLdrAIWaypoint();
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~SLdrAIWaypoint();
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SLdrEditorProperties editorProperties;
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float speed;
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float pause;
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int unknown_0xc6705a00;
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int locatorIndex;
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int unknown_0x166979d4;
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};
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void LoadTypedefSLdrAIWaypoint(SLdrAIWaypoint&, CInputStream&);
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#endif // _SLDRAIWAYPOINT
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