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17 lines
267 B
C++
17 lines
267 B
C++
#ifndef _SLDRVECTOR2F
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#define _SLDRVECTOR2F
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrVector2f {
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SLdrVector2f();
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~SLdrVector2f();
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float x;
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float y;
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};
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void LoadTypedefSLdrVector2f(SLdrVector2f&, CInputStream&);
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#endif // _SLDRVECTOR2F
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