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18 lines
381 B
C++
18 lines
381 B
C++
#ifndef _SLDRUNKNOWNSTRUCT35
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#define _SLDRUNKNOWNSTRUCT35
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#include "Kyoto/SObjectTag.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrUnknownStruct35 {
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SLdrUnknownStruct35();
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~SLdrUnknownStruct35();
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float rotationSpeed;
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CAssetId stateMachine;
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};
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void LoadTypedefSLdrUnknownStruct35(SLdrUnknownStruct35&, CInputStream&);
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#endif // _SLDRUNKNOWNSTRUCT35
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