Files
echoes/include/MetroidPrime/ScriptLoader/SLdrTweakPlayerGun_Position.hpp
2023-08-10 00:01:20 +03:00

19 lines
419 B
C++

#ifndef _SLDRTWEAKPLAYERGUN_POSITION
#define _SLDRTWEAKPLAYERGUN_POSITION
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTweakPlayerGun_Position {
SLdrTweakPlayerGun_Position();
~SLdrTweakPlayerGun_Position();
float unknown;
float x;
float y;
float z;
};
void LoadTypedefSLdrTweakPlayerGun_Position(SLdrTweakPlayerGun_Position&, CInputStream&);
#endif // _SLDRTWEAKPLAYERGUN_POSITION