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21 lines
473 B
C++
21 lines
473 B
C++
#ifndef _SLDREDITORPROPERTIES
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#define _SLDREDITORPROPERTIES
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrTransform.hpp"
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#include "rstl/string.hpp"
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struct SLdrEditorProperties {
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SLdrEditorProperties();
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~SLdrEditorProperties();
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rstl::string name;
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SLdrTransform transform;
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bool active;
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int unknown;
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};
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void LoadTypedefSLdrEditorProperties(SLdrEditorProperties&, CInputStream&);
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#endif // _SLDREDITORPROPERTIES
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