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16 lines
327 B
C++
16 lines
327 B
C++
#ifndef _SLDRCAMERAHINTSTRUCTA
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#define _SLDRCAMERAHINTSTRUCTA
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrCameraHintStructA {
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SLdrCameraHintStructA();
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~SLdrCameraHintStructA();
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int type;
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};
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void LoadTypedefSLdrCameraHintStructA(SLdrCameraHintStructA&, CInputStream&);
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#endif // _SLDRCAMERAHINTSTRUCTA
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