#ifndef _SLDRCAMERAHINTSTRUCTA #define _SLDRCAMERAHINTSTRUCTA #include "Kyoto/Streams/CInputStream.hpp" struct SLdrCameraHintStructA { SLdrCameraHintStructA(); ~SLdrCameraHintStructA(); int type; }; void LoadTypedefSLdrCameraHintStructA(SLdrCameraHintStructA&, CInputStream&); #endif // _SLDRCAMERAHINTSTRUCTA