Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrPlayerHint.hpp

21 lines
441 B
C++

#ifndef _SLDRPLAYERHINT
#define _SLDRPLAYERHINT
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrPlayerHint {
SLdrPlayerHint();
~SLdrPlayerHint();
SLdrEditorProperties editorProperties;
int priority;
float timer;
float unknown;
int flagsPlayerHint;
};
void LoadTypedefSLdrPlayerHint(SLdrPlayerHint&, CInputStream&);
#endif // _SLDRPLAYERHINT