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echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrIngBoostBallGuardian.hpp

25 lines
851 B
C++

#ifndef _SLDRINGBOOSTBALLGUARDIAN
#define _SLDRINGBOOSTBALLGUARDIAN
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
#include "MetroidPrime/ScriptLoader/SLdrUnknownStruct28.hpp"
#include "MetroidPrime/ScriptLoader/SLdrUnknownStruct29.hpp"
struct SLdrIngBoostBallGuardian {
SLdrIngBoostBallGuardian();
~SLdrIngBoostBallGuardian();
SLdrEditorProperties editorProperties;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actorInformation;
SLdrUnknownStruct28 unknownStruct28;
SLdrUnknownStruct29 unknownStruct29;
};
void LoadTypedefSLdrIngBoostBallGuardian(SLdrIngBoostBallGuardian&, CInputStream&);
#endif // _SLDRINGBOOSTBALLGUARDIAN