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echoes/include/MetroidPrime/ScriptLoader/SLdrDynamicLightMotionSpline.hpp

21 lines
600 B
C++

#ifndef _SLDRDYNAMICLIGHTMOTIONSPLINE
#define _SLDRDYNAMICLIGHTMOTIONSPLINE
#include "Kyoto/Math/CMayaSpline.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp"
struct SLdrDynamicLightMotionSpline {
SLdrDynamicLightMotionSpline();
~SLdrDynamicLightMotionSpline();
bool motionSplinePathLoops;
SLdrSplineType motionSplineType;
SLdrSpline motionControlSpline;
float motionSplineDuration;
};
void LoadTypedefSLdrDynamicLightMotionSpline(SLdrDynamicLightMotionSpline&, CInputStream&);
#endif // _SLDRDYNAMICLIGHTMOTIONSPLINE