Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrMemoryRelay.hpp

19 lines
412 B
C++

#ifndef _SLDRMEMORYRELAY
#define _SLDRMEMORYRELAY
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrMemoryRelay {
SLdrMemoryRelay();
~SLdrMemoryRelay();
SLdrEditorProperties editorProperties;
bool oneShot;
bool delayedAction;
};
void LoadTypedefSLdrMemoryRelay(SLdrMemoryRelay&, CInputStream&);
#endif // _SLDRMEMORYRELAY