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28 lines
682 B
C++

#ifndef _SLDRCAMERA
#define _SLDRCAMERA
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp"
struct SLdrCamera {
SLdrCamera();
~SLdrCamera();
SLdrEditorProperties editorProperties;
float animationTime;
int unknown_0x05c5fc6e;
int unknown_0xd4b29446;
SLdrSplineType motionSplineType;
SLdrSplineType targetSplineType;
spline motionControlSpline;
spline targetControlSpline;
spline fovSpline;
spline rollSpline;
spline slowmoControlSpline;
};
void LoadTypedefSLdrCamera(SLdrCamera&, CInputStream&);
#endif // _SLDRCAMERA