Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrAIKeyframe.hpp

23 lines
505 B
C++

#ifndef _SLDRAIKEYFRAME
#define _SLDRAIKEYFRAME
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrAIKeyframe {
SLdrAIKeyframe();
~SLdrAIKeyframe();
SLdrEditorProperties editorProperties;
int animationIndex;
bool loop;
float loopDuration;
int unknown_0x58810503;
int unknown_0x6d62ef74;
float playbackRate;
};
void LoadTypedefSLdrAIKeyframe(SLdrAIKeyframe&, CInputStream&);
#endif // _SLDRAIKEYFRAME