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echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrAIJumpPoint.hpp

19 lines
404 B
C++

#ifndef _SLDRAIJUMPPOINT
#define _SLDRAIJUMPPOINT
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrAIJumpPoint {
SLdrAIJumpPoint();
~SLdrAIJumpPoint();
SLdrEditorProperties editorProperties;
float jumpApex;
int type;
};
void LoadTypedefSLdrAIJumpPoint(SLdrAIJumpPoint&, CInputStream&);
#endif // _SLDRAIJUMPPOINT