Files
echoes/include/MetroidPrime/ScriptLoader/SLdrTweakGame_FragLimitChoices.hpp

20 lines
485 B
C++

#ifndef _SLDRTWEAKGAME_FRAGLIMITCHOICES
#define _SLDRTWEAKGAME_FRAGLIMITCHOICES
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTweakGame_FragLimitChoices {
SLdrTweakGame_FragLimitChoices();
~SLdrTweakGame_FragLimitChoices();
int fragLimit0;
int fragLimit1;
int fragLimit2;
int fragLimit3;
int fragLimit4;
};
void LoadTypedefSLdrTweakGame_FragLimitChoices(SLdrTweakGame_FragLimitChoices&, CInputStream&);
#endif // _SLDRTWEAKGAME_FRAGLIMITCHOICES