Files
echoes/include/MetroidPrime/ScriptLoader/SLdrTweakBall_Misc.hpp

22 lines
498 B
C++

#ifndef _SLDRTWEAKBALL_MISC
#define _SLDRTWEAKBALL_MISC
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTweakBall_Misc {
SLdrTweakBall_Misc();
~SLdrTweakBall_Misc();
float unknown_0x13cfde23;
float unknown_0xf3499713;
float unknown_0x895a47fb;
float ballTouchRadius;
float darkWorldLightRadius;
float unknown_0xad662ae9;
float unknown_0xb0575d4e;
};
void LoadTypedefSLdrTweakBall_Misc(SLdrTweakBall_Misc&, CInputStream&);
#endif // _SLDRTWEAKBALL_MISC