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2025-01-14 03:13:17 +02:00
#ifndef _SLDRTWEAKPARTICLE
#define _SLDRTWEAKPARTICLE
#include "Kyoto/Streams/CInputStream.hpp"
#include "rstl/string.hpp"
struct SLdrTweakParticle {
SLdrTweakParticle();
~SLdrTweakParticle();
rstl::string instanceName;
rstl::string pakFile;
rstl::string primaryWeapon;
rstl::string secondaryWeapon;
};
void LoadTypedefSLdrTweakParticle(SLdrTweakParticle&, CInputStream&);
#endif // _SLDRTWEAKPARTICLE