Fix MP1R from DKCTF fixes

This commit is contained in:
LolHacksRule
2023-02-19 12:02:25 -08:00
parent f30196e841
commit f711ed8df4
+19 -19
View File
@@ -220,19 +220,22 @@ struct ScriptData {
} connections;
}
}
//uint propertiesCount;
//uint instanceDataCount;
uint dataLen;
char data[dataLen * 0x18];
struct {
ChunkDescriptor chunk;
char data[chunk.size];
} properties[propertiesCount] <optimize = false>;
struct {
ChunkDescriptor chunk;
char data[chunk.size];
} instanceData[instanceDataCount] <optimize = false>;
else
{
uint propertiesCount;
uint instanceDataCount;
uint dataLen;
char data[dataLen * 0x18];
struct {
ChunkDescriptor chunk;
char data[chunk.size];
} properties[propertiesCount] <optimize = false>;
struct {
ChunkDescriptor chunk;
char data[chunk.size];
} instanceData[instanceDataCount] <optimize = false>;
}
};
struct LayerHeader {
@@ -242,11 +245,9 @@ struct LayerHeader {
{
uint16 unk;
ushort count;
if (count) {
struct {
struct {
GUID guid;
} guids[count+1];
}
} guids[count+1];
bool unk2;
}
else
@@ -283,11 +284,10 @@ struct CGameAreaResource {
else
{
//while (FTell() != start + form.size) {
LoadUnit load_unit[6]<optimize=false>;
LoadUnit load_unit[7]<optimize=false>;
//}
}
Layer layer;
ScriptData script_data;
};
#endif // _CGAMEAREARESOURCE