Files
ballistic/include
Ronald Caesar 35ef021fc9 engine: add magic numbers to verify struct integrity
The main focus of this commit is 'bal_safety.h'. This header file
adds magic numbers to prevent Undefined Behavior. Right now this
has only been added to 'bal_assembler_t'.

This introduces 3 magic numbers:

#define BAL_MAGIC_UNINITIALIZED 0x00000000U
#define BAL_ASSEMBLER_MAGIC_ALIVE 0xBA11A550U
#define BAL_ASSEMBLER_MAGIC_DEAD  0xDEADBA11U

'ALIVE' magic numbers will be set only if the struct has been
initialized properly. Every function should check a struct's magic
number to make sure it's not operating on a memory corrupted struct.

'DEAD' magic numbers should be set on a struct's 'destory()' function.
This is done to prevent Double Free and Use-After-Free scenarios.

Convenience macro 'BAL_CHECK_MAGIC' and 'BAL_CHECK_MAGIC_VOID' have
been added to easily validate struct integrity.

Signed-off-by: Ronald Caesar <github43132@proton.me>
2026-06-17 03:20:17 -04:00
..
2026-06-14 02:45:50 -04:00
2026-06-10 23:29:54 -04:00
2026-06-03 02:01:49 -04:00