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Signed-off-by: Ronald Caesar <github43132@proton.me>
The Ballistic JIT Engine
„The world's fastest ARM recompiler“
Overview
This is a rewrite of the dynarmic recompiler, with the goal of fixing its many flaws.
Version 1.0 Goals
- Create Tier 1 backend compiler.
- Create Tier 2 backend compiler.
- Support
MOVZ,MOVK,MOVNinstructions on both compilers. - Add more peephole optimizations.
- Have 100% branch coverage.
- Have a config to change Ballistic behavior at runtime.
- Support Block linking.
- Map ARM flags to x86 flags.
- Support 128-bit types and x86 SSE/AVX instructions.
- Add exception handling and recover guest CPU state.
- Add register spilling.
- Add Software Page Tables for MMIO and expose the page table memory layout.
- Handle Guest W^X and Guest RO/RW.
- Support Guest Write permissions and MMIO write traps for
bal_translate_write_function_t. - Allow the Guest to inform the memory subsystem that a Guest page has changed state.
- Invalidate JIT caches when Guest memory is modified using
bal_invalidate_git_cache_function_t. - Rewrite
tools/cdoc.c - Rewrite all Python scripts in Lua.
- Add code examples on how to use a header file like in
bal_x86_sliding_window.h. - Reorganize all functions in alphabetical order in
.cand.hfiles. - Add benchmarks measuring compilation speed compared to other JIT compilers.
Building Ballistic
Install Dependencies
macOS
brew install cmake python3 llvm
Debian/Ubuntu
sudo apt update
sudo apt install build-essential cmake python3
Fedora
sudo dnf install cmake python3 gcc-c++
Configure CMake
mkdir build
cd build
cmake ..
Build Binaries
cmake --build .
The compiled executables will be created in the build/bin and build/lib directories.
See tools/ for more information on these executables.
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36.8%
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C++
1.2%
Other
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