pokecrystal-board/engine/scrolling_menu.asm
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00

544 lines
8.2 KiB
NASM
Executable File

_InitScrollingMenu:: ; 245af
xor a
ld [wMenuJoypad], a
ld [hBGMapMode], a
inc a
ld [hInMenu], a
call InitScrollingMenuCursor
call ScrollingMenu_InitFlags
call ScrollingMenu_ValidateSwitchItem
call ScrollingMenu_InitDisplay
call ApplyTilemap
xor a
ld [hBGMapMode], a
ret
; 245cb
_ScrollingMenu:: ; 245cb
.loop
call ScrollingMenuJoyAction
jp c, .exit
call z, .zero
jr .loop
; 245d6
.exit ; 245d6
call MenuClickSound
ld [wMenuJoypad], a
ld a, 0
ld [hInMenu], a
ret
; 245e1
.zero ; 245e1
call ScrollingMenu_InitDisplay
ld a, 1
ld [hBGMapMode], a
ld c, 3
call DelayFrames
xor a
ld [hBGMapMode], a
ret
; 245f1
ScrollingMenu_InitDisplay: ; 245f1
xor a
ld [hBGMapMode], a
ld hl, wOptions
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
call ScrollingMenu_UpdateDisplay
call ScrollingMenu_PlaceCursor
call ScrollingMenu_CheckCallFunction3
pop af
ld [wOptions], a
ret
; 24609
ScrollingMenuJoyAction: ; 24609
.loop
call ScrollingMenuJoypad
ld a, [hJoyLast]
and D_PAD
ld b, a
ld a, [hJoyPressed]
and BUTTONS
or b
bit A_BUTTON_F, a
jp nz, .a_button
bit B_BUTTON_F, a
jp nz, .b_button
bit SELECT_F, a
jp nz, .select
bit START_F, a
jp nz, .start
bit D_RIGHT_F, a
jp nz, .d_right
bit D_LEFT_F, a
jp nz, .d_left
bit D_UP_F, a
jp nz, .d_up
bit D_DOWN_F, a
jp nz, .d_down
jr .loop
; 24640
.unreferenced ; unused
ld a, -1
and a
ret
; 24644
.a_button ; 24644
call PlaceHollowCursor
ld a, [wMenuCursorY]
dec a
call ScrollingMenu_GetListItemCoordAndFunctionArgs
ld a, [wMenuSelection]
ld [wCurItem], a
ld a, [wMenuSelectionQuantity]
ld [wItemQuantityBuffer], a
call ScrollingMenu_GetCursorPosition
dec a
ld [wScrollingMenuCursorPosition], a
ld [wCurItemQuantity], a
ld a, [wMenuSelection]
cp -1
jr z, .b_button
ld a, A_BUTTON
scf
ret
; 2466f
.b_button ; 2466f
ld a, B_BUTTON
scf
ret
; 24673
.select ; 24673
ld a, [wMenuDataFlags]
bit 7, a
jp z, xor_a_dec_a
ld a, [wMenuCursorY]
dec a
call ScrollingMenu_GetListItemCoordAndFunctionArgs
ld a, [wMenuSelection]
cp -1
jp z, xor_a_dec_a
call ScrollingMenu_GetCursorPosition
dec a
ld [wScrollingMenuCursorPosition], a
ld a, SELECT
scf
ret
; 24695
.start ; 24695
ld a, [wMenuDataFlags]
bit 6, a
jp z, xor_a_dec_a
ld a, START
scf
ret
; 246a1
.d_left ; 246a1
ld hl, w2DMenuFlags2
bit 7, [hl]
jp z, xor_a_dec_a
ld a, [wMenuDataFlags]
bit 3, a
jp z, xor_a_dec_a
ld a, D_LEFT
scf
ret
; 246b5
.d_right ; 246b5
ld hl, w2DMenuFlags2
bit 7, [hl]
jp z, xor_a_dec_a
ld a, [wMenuDataFlags]
bit 2, a
jp z, xor_a_dec_a
ld a, D_RIGHT
scf
ret
; 246c9
.d_up ; 246c9
ld hl, w2DMenuFlags2
bit 7, [hl]
jp z, xor_a
ld hl, wMenuScrollPosition
ld a, [hl]
and a
jr z, .xor_dec_up
dec [hl]
jp xor_a
.xor_dec_up
jp xor_a_dec_a
; 246df
.d_down ; 246df
ld hl, w2DMenuFlags2
bit 7, [hl]
jp z, xor_a
ld hl, wMenuScrollPosition
ld a, [wMenuData_ScrollingMenuHeight]
add [hl]
ld b, a
ld a, [wScrollingMenuListSize]
cp b
jr c, .xor_dec_down
inc [hl]
jp xor_a
.xor_dec_down
jp xor_a_dec_a
; 246fc
ScrollingMenu_GetCursorPosition: ; 246fc
ld a, [wMenuScrollPosition]
ld c, a
ld a, [wMenuCursorY]
add c
ld c, a
ret
; 24706
ScrollingMenu_ClearLeftColumn: ; 24706 (9:4706)
call MenuBoxCoord2Tile
ld de, SCREEN_WIDTH
add hl, de
ld de, 2 * SCREEN_WIDTH
ld a, [wMenuData_ScrollingMenuHeight]
.loop
ld [hl], " "
add hl, de
dec a
jr nz, .loop
ret
InitScrollingMenuCursor: ; 2471a
ld hl, wMenuData_ItemsPointerAddr
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wMenuData_ItemsPointerBank]
call GetFarByte
ld [wScrollingMenuListSize], a
ld a, [wMenuData_ScrollingMenuHeight]
ld c, a
ld a, [wMenuScrollPosition]
add c
ld c, a
ld a, [wScrollingMenuListSize]
inc a
cp c
jr nc, .skip
ld a, [wMenuData_ScrollingMenuHeight]
ld c, a
ld a, [wScrollingMenuListSize]
inc a
sub c
jr nc, .store
xor a
.store
ld [wMenuScrollPosition], a
.skip
ld a, [wMenuScrollPosition]
ld c, a
ld a, [wMenuCursorBuffer]
add c
ld b, a
ld a, [wScrollingMenuListSize]
inc a
cp b
jr c, .asm_2475a
jr nc, .asm_24763
.asm_2475a
xor a
ld [wMenuScrollPosition], a
ld a, $1
ld [wMenuCursorBuffer], a
.asm_24763
ret
; 24764
ScrollingMenu_InitFlags: ; 24764
ld a, [wMenuDataFlags]
ld c, a
ld a, [wScrollingMenuListSize]
ld b, a
ld a, [wMenuBorderTopCoord]
add 1
ld [w2DMenuCursorInitY], a
ld a, [wMenuBorderLeftCoord]
add 0
ld [w2DMenuCursorInitX], a
ld a, [wMenuData_ScrollingMenuHeight]
cp b
jr c, .no_extra_row
jr z, .no_extra_row
ld a, b
inc a
.no_extra_row
ld [w2DMenuNumRows], a
ld a, 1
ld [w2DMenuNumCols], a
ld a, $8c
bit 2, c
jr z, .skip_set_0
set 0, a
.skip_set_0
bit 3, c
jr z, .skip_set_1
set 1, a
.skip_set_1
ld [w2DMenuFlags1], a
xor a
ld [w2DMenuFlags2], a
ld a, $20
ld [w2DMenuCursorOffsets], a
ld a, A_BUTTON | B_BUTTON | D_UP | D_DOWN
bit 7, c
jr z, .disallow_select
add SELECT
.disallow_select
bit 6, c
jr z, .disallow_start
add START
.disallow_start
ld [wMenuJoypadFilter], a
ld a, [w2DMenuNumRows]
ld b, a
ld a, [wMenuCursorBuffer]
and a
jr z, .reset_cursor
cp b
jr z, .cursor_okay
jr c, .cursor_okay
.reset_cursor
ld a, 1
.cursor_okay
ld [wMenuCursorY], a
ld a, 1
ld [wMenuCursorX], a
xor a
ld [wCursorCurrentTile], a
ld [wCursorCurrentTile + 1], a
ld [wCursorOffCharacter], a
ret
; 247dd
ScrollingMenu_ValidateSwitchItem: ; 247dd
ld a, [wScrollingMenuListSize]
ld c, a
ld a, [wSwitchItem]
and a
jr z, .done
dec a
cp c
jr c, .done
xor a
ld [wSwitchItem], a
.done
ret
; 247f0
ScrollingMenu_UpdateDisplay: ; 247f0
call ClearWholeMenuBox
ld a, [wMenuDataFlags]
bit 4, a ; place arrows
jr z, .okay
ld a, [wMenuScrollPosition]
and a
jr z, .okay
ld a, [wMenuBorderTopCoord]
ld b, a
ld a, [wMenuBorderRightCoord]
ld c, a
call Coord2Tile
ld [hl], "▲"
.okay
call MenuBoxCoord2Tile
ld bc, SCREEN_WIDTH + 1
add hl, bc
ld a, [wMenuData_ScrollingMenuHeight]
ld b, a
ld c, $0
.loop
ld a, [wMenuScrollPosition]
add c
ld [wScrollingMenuCursorPosition], a
ld a, c
call ScrollingMenu_GetListItemCoordAndFunctionArgs
ld a, [wMenuSelection]
cp -1
jr z, .cancel
push bc
push hl
call ScrollingMenu_CallFunctions1and2
pop hl
ld bc, 2 * SCREEN_WIDTH
add hl, bc
pop bc
inc c
ld a, c
cp b
jr nz, .loop
ld a, [wMenuDataFlags]
bit 4, a ; place arrows
jr z, .done
ld a, [wMenuBorderBottomCoord]
ld b, a
ld a, [wMenuBorderRightCoord]
ld c, a
call Coord2Tile
ld [hl], "▼"
.done
ret
.cancel
ld a, [wMenuDataFlags]
bit 0, a ; call function on cancel
jr nz, .call_function
ld de, .string_2485f
call PlaceString
ret
.string_2485f
db "CANCEL@"
.call_function
ld d, h
ld e, l
ld hl, wMenuData_ScrollingMenuFunction1
jp CallPointerAt
; 2486e
ScrollingMenu_CallFunctions1and2: ; 2486e
push hl
ld d, h
ld e, l
ld hl, wMenuData_ScrollingMenuFunction1
call CallPointerAt
pop hl
ld a, [wMenuData_ScrollingMenuWidth]
and a
jr z, .done
ld e, a
ld d, $0
add hl, de
ld d, h
ld e, l
ld hl, wMenuData_ScrollingMenuFunction2
call CallPointerAt
.done
ret
; 2488b
ScrollingMenu_PlaceCursor: ; 2488b
ld a, [wSwitchItem]
and a
jr z, .done
ld b, a
ld a, [wMenuScrollPosition]
cp b
jr nc, .done
ld c, a
ld a, [wMenuData_ScrollingMenuHeight]
add c
cp b
jr c, .done
ld a, b
sub c
dec a
add a
add $1
ld c, a
ld a, [wMenuBorderTopCoord]
add c
ld b, a
ld a, [wMenuBorderLeftCoord]
add $0
ld c, a
call Coord2Tile
ld [hl], "▷"
.done
ret
; 248b8
ScrollingMenu_CheckCallFunction3: ; 248b8
ld a, [wMenuDataFlags]
bit 5, a ; call function 3
ret z
bit 1, a ; call function 3 if not switching items
jr z, .call
ld a, [wSwitchItem]
and a
ret nz
.call
ld a, [wMenuCursorY]
dec a
call ScrollingMenu_GetListItemCoordAndFunctionArgs
ld hl, wMenuData_ScrollingMenuFunction3
call CallPointerAt
ret
; 248d5
ScrollingMenu_GetListItemCoordAndFunctionArgs: ; 248d5
push de
push hl
ld e, a
ld a, [wMenuScrollPosition]
add e
ld e, a
ld d, $0
ld hl, wMenuData_ItemsPointerAddr
ld a, [hli]
ld h, [hl]
ld l, a
inc hl ; items
ld a, [wMenuData_ScrollingMenuSpacing]
cp 1
jr z, .got_spacing
cp 2
jr z, .pointless_jump
.pointless_jump
add hl, de
.got_spacing
add hl, de
ld a, [wMenuData_ItemsPointerBank]
call GetFarByte
ld [wMenuSelection], a
ld [wCurItem], a
inc hl
ld a, [wMenuData_ItemsPointerBank]
call GetFarByte
ld [wMenuSelectionQuantity], a
pop hl
pop de
ret
; 2490c