pokecrystal-board/engine/battle/move_effects/protect.asm
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00

81 lines
994 B
NASM

BattleCommand_Protect: ; 37618
; protect
call ProtectChance
ret c
ld a, BATTLE_VARS_SUBSTATUS1
call GetBattleVarAddr
set SUBSTATUS_PROTECT, [hl]
call AnimateCurrentMove
ld hl, ProtectedItselfText
jp StdBattleTextBox
; 3762c
ProtectChance: ; 3762c
ld de, wPlayerProtectCount
ld a, [hBattleTurn]
and a
jr z, .asm_37637
ld de, wEnemyProtectCount
.asm_37637
call CheckOpponentWentFirst
jr nz, .failed
; Can't have a substitute.
ld a, BATTLE_VARS_SUBSTATUS4
call GetBattleVar
bit SUBSTATUS_SUBSTITUTE, a
jr nz, .failed
; Halve the chance of a successful Protect for each consecutive use.
ld b, $ff
ld a, [de]
ld c, a
.loop
ld a, c
and a
jr z, .done
dec c
srl b
ld a, b
and a
jr nz, .loop
jr .failed
.done
.rand
call BattleRandom
and a
jr z, .rand
dec a
cp b
jr nc, .failed
; Another consecutive Protect use.
ld a, [de]
inc a
ld [de], a
and a
ret
.failed
xor a
ld [de], a
call AnimateFailedMove
call PrintButItFailed
scf
ret
; 3766f