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32ed487a47
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
59 lines
800 B
NASM
59 lines
800 B
NASM
AskRememberPassword: ; 4ae12
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call .DoMenu
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ld a, $0
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jr c, .okay
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ld a, $1
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.okay
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ld [wScriptVar], a
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ret
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.DoMenu: ; 4ae1f
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lb bc, 14, 7
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push bc
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ld hl, YesNoMenuHeader
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call CopyMenuHeader
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pop bc
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ld a, b
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ld [wMenuBorderLeftCoord], a
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add $5
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ld [wMenuBorderRightCoord], a
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ld a, c
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ld [wMenuBorderTopCoord], a
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add $4
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ld [wMenuBorderBottomCoord], a
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call PushWindow
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call VerticalMenu
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push af
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ld c, 15
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call DelayFrames
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call Buena_ExitMenu
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pop af
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jr c, .refused
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ld a, [wMenuCursorY]
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cp $2
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jr z, .refused
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and a
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ret
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.refused
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ld a, $2
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ld [wMenuCursorY], a
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scf
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ret
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Buena_ExitMenu: ; 4ae5e
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ld a, [hOAMUpdate]
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push af
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call ExitMenu
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call UpdateSprites
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xor a
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ld [hOAMUpdate], a
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call DelayFrame
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ld a, $1
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ld [hOAMUpdate], a
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call ApplyTilemap
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pop af
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ld [hOAMUpdate], a
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ret
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