pokecrystal-board/engine/movie
vulcandth ef9b9bb437
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
..
credits.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
evolution_animation.asm Fix some constants surrounding sprite animations 2020-08-27 13:59:33 +02:00
gbc_only.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
init_hof_credits.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
intro.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
splash.asm Use hex for tile IDs in engine/movie/splash.asm 2020-08-27 18:03:54 +02:00
title.asm Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:40 -05:00
trade_animation.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
unused_title.asm Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00