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pokecrystal-board
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ef9b9bb437b9d941f2bf3a966ccf57a181e336b2
pokecrystal-board
/
engine
/
movie
History
vulcandth
ef9b9bb437
Clean up bugs commented in the source code (
#912
)
...
Co-authored-by: Rangi <
remy.oukaour+rangi42@gmail.com
>
2022-07-09 16:12:02 -05:00
..
credits.asm
Clean up bugs commented in the source code (
#912
)
2022-07-09 16:12:02 -05:00
evolution_animation.asm
Fix some constants surrounding sprite animations
2020-08-27 13:59:33 +02:00
gbc_only.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
init_hof_credits.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
intro.asm
RGBDS syntax updates (
#905
)
2022-06-06 17:25:42 -04:00
splash.asm
Use hex for tile IDs in engine/movie/splash.asm
2020-08-27 18:03:54 +02:00
title.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
trade_animation.asm
RGBDS syntax updates (
#905
)
2022-06-06 17:25:42 -04:00
unused_title.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00