pokecrystal-board/engine/battle/move_effects/perish_song.asm
mid-kid 3e78e5b2b6 TextBox -> Textbox
Homogenizing names.
2019-04-09 16:09:18 +02:00

39 lines
562 B
NASM

BattleCommand_PerishSong:
; perishsong
ld hl, wPlayerSubStatus1
ld de, wEnemySubStatus1
bit SUBSTATUS_PERISH, [hl]
jr z, .ok
ld a, [de]
bit SUBSTATUS_PERISH, a
jr nz, .failed
.ok
bit SUBSTATUS_PERISH, [hl]
jr nz, .enemy
set SUBSTATUS_PERISH, [hl]
ld a, 4
ld [wPlayerPerishCount], a
.enemy
ld a, [de]
bit SUBSTATUS_PERISH, a
jr nz, .done
set SUBSTATUS_PERISH, a
ld [de], a
ld a, 4
ld [wEnemyPerishCount], a
.done
call AnimateCurrentMove
ld hl, StartPerishText
jp StdBattleTextbox
.failed
call AnimateFailedMove
jp PrintButItFailed