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32ed487a47
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
62 lines
702 B
NASM
62 lines
702 B
NASM
BattleCommand_FuryCutter: ; 37792
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; furycutter
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ld hl, wPlayerFuryCutterCount
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ld a, [hBattleTurn]
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and a
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jr z, .go
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ld hl, wEnemyFuryCutterCount
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.go
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ld a, [wAttackMissed]
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and a
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jp nz, ResetFuryCutterCount
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inc [hl]
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; Damage capped at 5 turns' worth (16x).
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ld a, [hl]
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ld b, a
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cp 6
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jr c, .checkdouble
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ld b, 5
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.checkdouble
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dec b
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ret z
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; Double the damage
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ld hl, wCurDamage + 1
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sla [hl]
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dec hl
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rl [hl]
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jr nc, .checkdouble
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; No overflow
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ld a, $ff
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ld [hli], a
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ld [hl], a
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ret
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; 377be
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ResetFuryCutterCount: ; 377be
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push hl
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ld hl, wPlayerFuryCutterCount
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ld a, [hBattleTurn]
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and a
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jr z, .reset
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ld hl, wEnemyFuryCutterCount
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.reset
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xor a
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ld [hl], a
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pop hl
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ret
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; 377ce
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