pokecrystal-board/audio/music/battletowertheme.asm

686 lines
8.2 KiB
NASM

Music_BattleTowerTheme:
musicheader 4, 1, Music_BattleTowerTheme_Ch1
musicheader 1, 2, Music_BattleTowerTheme_Ch2
musicheader 1, 3, Music_BattleTowerTheme_Ch3
musicheader 1, 4, Music_BattleTowerTheme_Ch4
Music_BattleTowerTheme_Ch1:
tempo 141
volume $77
tone $0001
vibrato $12, $34
stereopanning $f
notetype $6, $94
.mainloop:
note __, 16
note __, 16
note __, 12
note __, 12
dutycycle $2
octave 3
note C_, 2
note E_, 2
note G_, 4
callchannel .sub1
note G_, 2
note __, 2
note C_, 4
note __, 4
intensity $92
note G_, 2
note F_, 2
note C_, 2
note E_, 2
note G_, 2
octave 4
note E_, 2
note G_, 2
note E_, 2
octave 3
note G_, 2
note E_, 2
callchannel .sub1
note G_, 2
note __, 2
octave 2
note A#, 4
note __, 4
intensity $92
octave 3
note G_, 2
note D#, 2
note C_, 2
note F_, 2
note A_, 2
octave 4
note C_, 2
note F_, 2
note C_, 2
octave 3
note A_, 2
note F_, 2
intensity $93
note D_, 2
note __, 2
note E_, 4
note F_, 4
note G_, 2
note A_, 2
note A#, 8
octave 2
note A#, 8
octave 3
note C_, 2
note __, 2
note D_, 4
note E_, 4
note F_, 2
note G_, 2
note A_, 8
octave 2
note A_, 8
note A#, 2
note __, 2
octave 3
note C_, 4
note D_, 4
note D#, 2
note F_, 2
note D#, 4
note F_, 4
note G_, 4
note A#, 4
octave 4
note C_, 2
note __, 2
octave 3
note F_, 4
note __, 4
octave 2
note A_, 2
octave 3
note C_, 2
note E_, 4
note __, 4
dutycycle $3
note C_, 2
note E_, 2
note G_, 4
note A_, 4
note F_, 8
note F_, 2
note G_, 2
note A_, 8
note G_, 4
note F_, 4
note D_, 8
note A#, 2
note D_, 2
note E_, 2
note F_, 2
note G_, 2
note A_, 2
note A#, 2
octave 4
note C_, 2
note D_, 2
note C_, 2
note D_, 2
note D#, 2
note F_, 4
octave 3
note F_, 8
note C#, 2
note D#, 2
note F_, 8
note G_, 4
note F_, 4
note F_, 4
note C_, 8
note G_, 2
note F_, 2
note E_, 8
octave 4
note C_, 2
octave 3
note A#, 2
note G_, 2
note E_, 2
note C_, 4
note F_, 8
note C_, 2
note F_, 2
note A_, 8
note A#, 4
octave 4
note C_, 4
octave 3
note A#, 4
note F_, 8
note A#, 4
octave 4
note D_, 8
octave 3
note A#, 2
note A_, 2
note F_, 4
note G#, 4
note F_, 8
note G#, 4
note F_, 4
note D#, 4
note C#, 4
note F_, 4
intensity $94
octave 4
note C_, 4
octave 3
note E_, 6
note __, 2
note E_, 1
note __, 1
note E_, 1
note __, 1
note E_, 4
note __, 12
loopchannel 0, .mainloop
.sub1:
intensity $94
note A_, 2
note __, 2
note C_, 4
note __, 4
note A_, 1
note __, 1
note A_, 1
note __, 1
note C_, 4
note F_, 4
note __, 4
note A_, 4
endchannel
Music_BattleTowerTheme_Ch2:
vibrato $12, $34
.mainloop:
dutycycle $3
notetype $6, $b8
octave 3
note F_, 2
note __, 2
octave 2
note A_, 4
note __, 4
octave 3
note F_, 1
note __, 1
note F_, 1
note __, 1
octave 2
note A_, 4
octave 3
note F_, 4
note __, 4
octave 2
note A_, 2
note __, 2
octave 3
note F_, 2
note __, 2
octave 2
note A_, 4
note __, 4
tone $0001
note A_, 1
note __, 1
octave 3
note C_, 1
note __, 1
note F_, 4
note __, 4
tone 0
intensity $b7
note G_, 2
octave 4
note C_, 2
note E_, 4
callchannel .sub1
note A#, 4
note __, 2
note F_, 2
notetype $c, $b7
note C_, 12
notetype $6, $b7
callchannel .sub1
notetype $c, $b7
note A#, 2
note __, 1
note G_, 1
note A_, 12
note A#, 1
note __, 1
note A#, 4
note G_, 1
note A_, 1
note A#, 4
note D_, 4
note A_, 1
note __, 1
note A_, 4
note G_, 1
note A_, 1
note F_, 8
note G_, 1
note __, 1
note G_, 4
note A#, 1
note A_, 1
note A#, 4
note D#, 4
note F_, 1
note __, 1
note F_, 4
note G_, 1
note F_, 1
note E_, 8
stereopanning $f0
dutycycle $2
note F_, 6
note A_, 1
note A#, 1
octave 5
note C_, 4
octave 4
note A#, 2
note A_, 2
note A#, 16
note A#, 6
note G_, 1
note A_, 1
note A#, 4
octave 5
note C_, 2
octave 4
note A#, 2
note A_, 6
note A#, 1
note A_, 1
note G_, 8
note A_, 6
note F_, 1
note A_, 1
octave 5
note C_, 4
note D_, 2
note D#, 2
note D_, 6
note C_, 2
octave 4
note A#, 8
octave 5
note C#, 6
note C_, 2
octave 4
note A#, 2
note G#, 2
note F_, 2
note G#, 2
note G_, 5
note __, 1
notetype $6, $b7
note G_, 1
note __, 1
note G_, 1
note __, 1
note G_, 4
note __, 4
stereopanning $ff
dutycycle $3
octave 3
note C_, 2
note D_, 2
note E_, 4
loopchannel 0, .mainloop
.sub1:
note F_, 2
note __, 2
note F_, 8
note C_, 2
note F_, 2
octave 5
note C_, 8
octave 4
note A#, 4
note A_, 4
endchannel
Music_BattleTowerTheme_Ch3:
vibrato $12, $34
notetype $6, $16
.mainloop:
stereopanning $ff
callchannel .sub1
note C_, 2
note __, 2
note F_, 4
note __, 4
octave 2
note A_, 1
note __, 1
octave 3
note C_, 1
note __, 1
note F_, 4
note __, 4
stereopanning $f0
note C_, 8
callchannel .sub1
note C_, 2
note __, 2
note F_, 4
note __, 4
note C_, 1
note __, 1
note C_, 1
note __, 1
note E_, 4
note C_, 4
note __, 4
note C_, 2
note __, 2
callchannel .sub1
octave 2
note A#, 2
note __, 2
octave 3
note D#, 4
note __, 4
octave 2
note A#, 1
note __, 1
note A#, 1
note __, 1
octave 3
note C_, 4
note F_, 4
note __, 4
note C_, 1
note __, 1
note C_, 2
octave 2
note A#, 2
note __, 2
note A#, 4
note F_, 4
octave 3
note F_, 1
note __, 1
note F_, 2
octave 2
note A#, 2
note __, 2
octave 3
note D_, 2
note __, 2
note F_, 8
note C_, 2
note __, 2
note C_, 4
octave 2
note F_, 4
octave 3
note F_, 1
note __, 1
note F_, 1
note __, 1
octave 2
note A_, 2
note __, 2
octave 3
note C_, 2
note __, 2
note F_, 8
note D#, 2
note __, 2
note D#, 4
octave 2
note G_, 4
octave 3
note G_, 1
note __, 1
note G_, 1
note __, 1
octave 2
note G_, 2
note __, 2
note A#, 2
note __, 2
octave 3
note D#, 8
note F_, 2
note __, 2
note C_, 4
note __, 4
note C_, 2
octave 2
note F_, 2
note G_, 4
note __, 4
stereopanning $ff
note G_, 2
octave 3
note C_, 2
note E_, 4
note F_, 4
note C_, 8
note F_, 1
note __, 1
note F_, 1
note __, 1
note A_, 4
note C_, 6
note __, 2
note C_, 1
note __, 1
note C_, 1
note __, 1
note F_, 4
note D_, 8
note F_, 1
note __, 1
note F_, 1
note __, 1
note A#, 4
note A_, 4
note F_, 4
note D_, 4
note F_, 4
note C#, 8
note F_, 1
note __, 1
note F_, 1
note __, 1
note A#, 4
note F_, 8
note C#, 1
note __, 1
note C#, 1
note __, 1
note C_, 4
note F_, 8
note C_, 1
note __, 1
note C_, 1
note __, 1
note G_, 4
note C_, 4
note D_, 4
note E_, 4
note F_, 4
note C_, 8
note F_, 1
note __, 1
note F_, 1
note __, 1
note A_, 4
note C_, 8
note F_, 2
note __, 2
note F_, 4
octave 2
note A#, 8
octave 3
note F_, 1
note __, 1
note F_, 1
note __, 1
note A#, 4
octave 2
note A#, 4
octave 3
note D_, 4
note E_, 4
note F_, 4
octave 2
note G#, 8
octave 3
note C#, 1
note __, 1
note C#, 1
note __, 1
note G#, 4
octave 2
note G#, 8
octave 3
note C#, 4
note C_, 4
note G_, 8
note C_, 1
note __, 1
note C_, 1
note __, 1
note G_, 4
note __, 12
loopchannel 0, .mainloop
.sub1:
octave 3
note C_, 2
note __, 2
note F_, 4
note __, 4
note C_, 1
note __, 1
note C_, 1
note __, 1
note F_, 4
note C_, 4
note __, 4
note C_, 2
note __, 2
endchannel
Music_BattleTowerTheme_Ch4:
togglenoise $3
notetype $c
.mainloop:
callchannel .sub1
note D_, 2
note D_, 4
note D_, 1
note D_, 1
note D_, 4
note D_, 1
note C#, 1
note D_, 1
note C#, 1
.loop1:
callchannel .sub1
callchannel .sub2
loopchannel 2, .loop1
callchannel .sub3
callchannel .sub2
callchannel .sub3
note D_, 2
note D_, 4
note D_, 1
note D_, 1
note D_, 8
.loop2:
callchannel .sub4
note D_, 2
note D_, 2
note D_, 2
note D_, 1
note D_, 1
note D_, 2
note D_, 2
note D_, 1
note C#, 1
note D_, 1
note C#, 1
loopchannel 3, .loop2
callchannel .sub4
note D_, 2
note D_, 2
note D_, 2
note D_, 1
note D_, 1
note D_, 4
note D_, 1
note C#, 1
note D_, 1
note C#, 1
loopchannel 0, .mainloop
.sub1:
note D_, 2
note D_, 4
note D_, 1
note D_, 1
note D_, 2
note D_, 4
note D_, 1
note D_, 1
endchannel
.sub2:
note D_, 2
note D_, 4
note D_, 1
note D_, 1
note D_, 2
note D_, 2
note D_, 1
note C#, 1
note D_, 1
note C#, 1
endchannel
.sub3:
note D_, 2
note D_, 4
note D_, 1
note D_, 1
note D_, 2
note D_, 2
note D_, 2
note D_, 1
note D_, 1
endchannel
.sub4:
note D_, 2
note C#, 2
note D_, 2
note D_, 1
note C#, 1
note D_, 2
note C#, 2
note D_, 2
note D_, 1
note C#, 1
endchannel