pokecrystal-board/audio/music/battletowertheme.asm

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2018-06-24 07:09:41 -07:00
Music_BattleTowerTheme:
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musicheader 4, 1, Music_BattleTowerTheme_Ch1
musicheader 1, 2, Music_BattleTowerTheme_Ch2
musicheader 1, 3, Music_BattleTowerTheme_Ch3
musicheader 1, 4, Music_BattleTowerTheme_Ch4
2012-11-30 02:52:23 -08:00
2018-06-24 07:09:41 -07:00
Music_BattleTowerTheme_Ch1:
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tempo 141
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volume $77
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tone $0001
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vibrato $12, $34
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stereopanning $f
notetype $6, $94
.mainloop:
note __, 16
note __, 16
note __, 12
note __, 12
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dutycycle $2
octave 3
note C_, 2
note E_, 2
note G_, 4
callchannel .sub1
note G_, 2
note __, 2
note C_, 4
note __, 4
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intensity $92
note G_, 2
note F_, 2
note C_, 2
note E_, 2
note G_, 2
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octave 4
note E_, 2
note G_, 2
note E_, 2
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octave 3
note G_, 2
note E_, 2
callchannel .sub1
note G_, 2
note __, 2
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octave 2
note A#, 4
note __, 4
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intensity $92
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octave 3
note G_, 2
note D#, 2
note C_, 2
note F_, 2
note A_, 2
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octave 4
note C_, 2
note F_, 2
note C_, 2
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octave 3
note A_, 2
note F_, 2
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intensity $93
note D_, 2
note __, 2
note E_, 4
note F_, 4
note G_, 2
note A_, 2
note A#, 8
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octave 2
note A#, 8
octave 3
note C_, 2
note __, 2
note D_, 4
note E_, 4
note F_, 2
note G_, 2
note A_, 8
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octave 2
note A_, 8
note A#, 2
note __, 2
octave 3
note C_, 4
note D_, 4
note D#, 2
note F_, 2
note D#, 4
note F_, 4
note G_, 4
note A#, 4
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octave 4
note C_, 2
note __, 2
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octave 3
note F_, 4
note __, 4
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octave 2
note A_, 2
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octave 3
note C_, 2
note E_, 4
note __, 4
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dutycycle $3
note C_, 2
note E_, 2
note G_, 4
note A_, 4
note F_, 8
note F_, 2
note G_, 2
note A_, 8
note G_, 4
note F_, 4
note D_, 8
note A#, 2
note D_, 2
note E_, 2
note F_, 2
note G_, 2
note A_, 2
note A#, 2
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octave 4
note C_, 2
note D_, 2
note C_, 2
note D_, 2
note D#, 2
note F_, 4
octave 3
note F_, 8
note C#, 2
note D#, 2
note F_, 8
note G_, 4
note F_, 4
note F_, 4
note C_, 8
note G_, 2
note F_, 2
note E_, 8
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octave 4
note C_, 2
octave 3
note A#, 2
note G_, 2
note E_, 2
note C_, 4
note F_, 8
note C_, 2
note F_, 2
note A_, 8
note A#, 4
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octave 4
note C_, 4
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octave 3
note A#, 4
note F_, 8
note A#, 4
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octave 4
note D_, 8
octave 3
note A#, 2
note A_, 2
note F_, 4
note G#, 4
note F_, 8
note G#, 4
note F_, 4
note D#, 4
note C#, 4
note F_, 4
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intensity $94
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octave 4
note C_, 4
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octave 3
note E_, 6
note __, 2
note E_, 1
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note __, 1
note E_, 1
note __, 1
note E_, 4
note __, 12
loopchannel 0, .mainloop
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.sub1:
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intensity $94
note A_, 2
note __, 2
note C_, 4
note __, 4
note A_, 1
note __, 1
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note A_, 1
note __, 1
note C_, 4
note F_, 4
note __, 4
note A_, 4
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endchannel
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Music_BattleTowerTheme_Ch2:
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vibrato $12, $34
.mainloop:
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dutycycle $3
notetype $6, $b8
octave 3
note F_, 2
note __, 2
octave 2
note A_, 4
note __, 4
octave 3
note F_, 1
note __, 1
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note F_, 1
note __, 1
octave 2
note A_, 4
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octave 3
note F_, 4
note __, 4
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octave 2
note A_, 2
note __, 2
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octave 3
note F_, 2
note __, 2
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octave 2
note A_, 4
note __, 4
tone $0001
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note A_, 1
note __, 1
octave 3
note C_, 1
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note __, 1
note F_, 4
note __, 4
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tone 0
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intensity $b7
note G_, 2
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octave 4
note C_, 2
note E_, 4
callchannel .sub1
note A#, 4
note __, 2
note F_, 2
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notetype $c, $b7
note C_, 12
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notetype $6, $b7
callchannel .sub1
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notetype $c, $b7
note A#, 2
note __, 1
note G_, 1
note A_, 12
note A#, 1
note __, 1
note A#, 4
note G_, 1
note A_, 1
note A#, 4
note D_, 4
note A_, 1
note __, 1
note A_, 4
note G_, 1
note A_, 1
note F_, 8
note G_, 1
note __, 1
note G_, 4
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note A#, 1
note A_, 1
note A#, 4
note D#, 4
note F_, 1
note __, 1
note F_, 4
note G_, 1
note F_, 1
note E_, 8
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stereopanning $f0
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dutycycle $2
note F_, 6
note A_, 1
note A#, 1
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octave 5
note C_, 4
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octave 4
note A#, 2
note A_, 2
note A#, 16
note A#, 6
note G_, 1
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note A_, 1
note A#, 4
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octave 5
note C_, 2
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octave 4
note A#, 2
note A_, 6
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note A#, 1
note A_, 1
note G_, 8
note A_, 6
note F_, 1
note A_, 1
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octave 5
note C_, 4
note D_, 2
note D#, 2
note D_, 6
note C_, 2
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octave 4
note A#, 8
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octave 5
note C#, 6
note C_, 2
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octave 4
note A#, 2
note G#, 2
note F_, 2
note G#, 2
note G_, 5
note __, 1
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notetype $6, $b7
note G_, 1
note __, 1
note G_, 1
note __, 1
note G_, 4
note __, 4
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stereopanning $ff
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dutycycle $3
octave 3
note C_, 2
note D_, 2
note E_, 4
loopchannel 0, .mainloop
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.sub1:
note F_, 2
note __, 2
note F_, 8
note C_, 2
note F_, 2
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octave 5
note C_, 8
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octave 4
note A#, 4
note A_, 4
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endchannel
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Music_BattleTowerTheme_Ch3:
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vibrato $12, $34
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notetype $6, $16
.mainloop:
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stereopanning $ff
callchannel .sub1
note C_, 2
note __, 2
note F_, 4
note __, 4
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octave 2
note A_, 1
note __, 1
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octave 3
note C_, 1
note __, 1
note F_, 4
note __, 4
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stereopanning $f0
note C_, 8
callchannel .sub1
note C_, 2
note __, 2
note F_, 4
note __, 4
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note C_, 1
note __, 1
note C_, 1
note __, 1
note E_, 4
note C_, 4
note __, 4
note C_, 2
note __, 2
callchannel .sub1
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octave 2
note A#, 2
note __, 2
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octave 3
note D#, 4
note __, 4
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octave 2
note A#, 1
note __, 1
note A#, 1
note __, 1
octave 3
note C_, 4
note F_, 4
note __, 4
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note C_, 1
note __, 1
note C_, 2
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octave 2
note A#, 2
note __, 2
note A#, 4
note F_, 4
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octave 3
note F_, 1
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note __, 1
note F_, 2
octave 2
note A#, 2
note __, 2
octave 3
note D_, 2
note __, 2
note F_, 8
note C_, 2
note __, 2
note C_, 4
octave 2
note F_, 4
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octave 3
note F_, 1
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note __, 1
note F_, 1
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note __, 1
octave 2
note A_, 2
note __, 2
octave 3
note C_, 2
note __, 2
note F_, 8
note D#, 2
note __, 2
note D#, 4
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octave 2
note G_, 4
octave 3
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note G_, 1
note __, 1
note G_, 1
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note __, 1
octave 2
note G_, 2
note __, 2
note A#, 2
note __, 2
octave 3
note D#, 8
note F_, 2
note __, 2
note C_, 4
note __, 4
note C_, 2
octave 2
note F_, 2
note G_, 4
note __, 4
stereopanning $ff
note G_, 2
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octave 3
note C_, 2
note E_, 4
note F_, 4
note C_, 8
note F_, 1
note __, 1
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note F_, 1
note __, 1
note A_, 4
note C_, 6
note __, 2
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note C_, 1
note __, 1
note C_, 1
note __, 1
note F_, 4
note D_, 8
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note F_, 1
note __, 1
note F_, 1
note __, 1
note A#, 4
note A_, 4
note F_, 4
note D_, 4
note F_, 4
note C#, 8
note F_, 1
note __, 1
note F_, 1
note __, 1
note A#, 4
note F_, 8
note C#, 1
note __, 1
note C#, 1
note __, 1
note C_, 4
note F_, 8
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note C_, 1
note __, 1
note C_, 1
note __, 1
note G_, 4
note C_, 4
note D_, 4
note E_, 4
note F_, 4
note C_, 8
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note F_, 1
note __, 1
note F_, 1
note __, 1
note A_, 4
note C_, 8
note F_, 2
note __, 2
note F_, 4
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octave 2
note A#, 8
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octave 3
note F_, 1
note __, 1
note F_, 1
note __, 1
note A#, 4
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octave 2
note A#, 4
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octave 3
note D_, 4
note E_, 4
note F_, 4
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octave 2
note G#, 8
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octave 3
note C#, 1
note __, 1
note C#, 1
note __, 1
note G#, 4
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octave 2
note G#, 8
octave 3
note C#, 4
note C_, 4
note G_, 8
note C_, 1
note __, 1
note C_, 1
note __, 1
note G_, 4
note __, 12
loopchannel 0, .mainloop
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.sub1:
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octave 3
note C_, 2
note __, 2
note F_, 4
note __, 4
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note C_, 1
note __, 1
note C_, 1
note __, 1
note F_, 4
note C_, 4
note __, 4
note C_, 2
note __, 2
2013-11-06 22:18:50 -08:00
endchannel
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Music_BattleTowerTheme_Ch4:
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togglenoise $3
notetype $c
.mainloop:
callchannel .sub1
note D_, 2
note D_, 4
note D_, 1
note D_, 1
note D_, 4
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note D_, 1
note C#, 1
note D_, 1
note C#, 1
.loop1:
callchannel .sub1
callchannel .sub2
loopchannel 2, .loop1
callchannel .sub3
callchannel .sub2
callchannel .sub3
note D_, 2
note D_, 4
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note D_, 1
note D_, 1
note D_, 8
.loop2:
callchannel .sub4
note D_, 2
note D_, 2
note D_, 2
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note D_, 1
note D_, 1
note D_, 2
note D_, 2
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note D_, 1
note C#, 1
2013-11-06 22:18:50 -08:00
note D_, 1
note C#, 1
loopchannel 3, .loop2
callchannel .sub4
note D_, 2
note D_, 2
note D_, 2
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note D_, 1
note D_, 1
note D_, 4
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note D_, 1
note C#, 1
note D_, 1
note C#, 1
loopchannel 0, .mainloop
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.sub1:
note D_, 2
note D_, 4
note D_, 1
note D_, 1
note D_, 2
note D_, 4
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note D_, 1
note D_, 1
endchannel
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.sub2:
note D_, 2
note D_, 4
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note D_, 1
note D_, 1
note D_, 2
note D_, 2
note D_, 1
note C#, 1
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note D_, 1
note C#, 1
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endchannel
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.sub3:
note D_, 2
note D_, 4
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note D_, 1
note D_, 1
note D_, 2
note D_, 2
note D_, 2
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note D_, 1
note D_, 1
endchannel
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.sub4:
note D_, 2
note C#, 2
note D_, 2
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note D_, 1
note C#, 1
note D_, 2
note C#, 2
note D_, 2
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note D_, 1
note C#, 1
endchannel