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https://gitlab.com/xCrystal/pokecrystal-board.git
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e3e0bcd653
Name a lot of text labels according to our conventions
67 lines
1.1 KiB
NASM
67 lines
1.1 KiB
NASM
SweetScentFromMenu:
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ld hl, .SweetScent
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call QueueScript
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ld a, $1
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ld [wFieldMoveSucceeded], a
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ret
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.SweetScent:
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reloadmappart
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special UpdateTimePals
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callasm GetPartyNick
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writetext UseSweetScentText
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waitbutton
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callasm SweetScentEncounter
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iffalse SweetScentNothing
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checkflag ENGINE_BUG_CONTEST_TIMER
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iftrue .BugCatchingContest
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randomwildmon
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startbattle
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reloadmapafterbattle
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end
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.BugCatchingContest:
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farsjump BugCatchingContestBattleScript
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SweetScentNothing:
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writetext SweetScentNothingText
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waitbutton
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closetext
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end
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SweetScentEncounter:
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farcall CanUseSweetScent
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jr nc, .no_battle
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ld hl, wStatusFlags2
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bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
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jr nz, .not_in_bug_contest
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farcall GetMapEncounterRate
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ld a, b
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and a
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jr z, .no_battle
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farcall ChooseWildEncounter
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jr nz, .no_battle
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jr .start_battle
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.not_in_bug_contest
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farcall ChooseWildEncounter_BugContest
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.start_battle
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ld a, $1
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ld [wScriptVar], a
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ret
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.no_battle
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xor a
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ld [wScriptVar], a
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ld [wBattleType], a
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ret
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UseSweetScentText:
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text_far _UseSweetScentText
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text_end
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SweetScentNothingText:
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text_far _SweetScentNothingText
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text_end
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