mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
32ed487a47
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
146 lines
1.9 KiB
NASM
146 lines
1.9 KiB
NASM
BattleCommand_SleepTalk: ; 35b33
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; sleeptalk
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call ClearLastMove
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ld a, [wAttackMissed]
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and a
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jr nz, .fail
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ld a, [hBattleTurn]
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and a
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ld hl, wBattleMonMoves + 1
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ld a, [wDisabledMove]
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ld d, a
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jr z, .got_moves
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ld hl, wEnemyMonMoves + 1
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ld a, [wEnemyDisabledMove]
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ld d, a
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.got_moves
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ld a, BATTLE_VARS_STATUS
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call GetBattleVar
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and SLP
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jr z, .fail
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ld a, [hl]
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and a
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jr z, .fail
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call .safely_check_has_usable_move
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jr c, .fail
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dec hl
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.sample_move
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push hl
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call BattleRandom
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maskbits NUM_MOVES
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ld c, a
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ld b, 0
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add hl, bc
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ld a, [hl]
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pop hl
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and a
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jr z, .sample_move
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ld e, a
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ld a, BATTLE_VARS_MOVE_ANIM
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call GetBattleVar
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cp e
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jr z, .sample_move
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ld a, e
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cp d
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jr z, .sample_move
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call .check_two_turn_move
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jr z, .sample_move
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ld a, BATTLE_VARS_MOVE
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call GetBattleVarAddr
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ld a, e
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ld [hl], a
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call CheckUserIsCharging
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jr nz, .charging
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ld a, [wKickCounter]
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push af
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call BattleCommand_LowerSub
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pop af
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ld [wKickCounter], a
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.charging
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call LoadMoveAnim
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call UpdateMoveData
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jp ResetTurn
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.fail
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call AnimateFailedMove
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jp TryPrintButItFailed
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.safely_check_has_usable_move
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push hl
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push de
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push bc
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call .check_has_usable_move
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pop bc
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pop de
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pop hl
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ret
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.check_has_usable_move
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ld a, [hBattleTurn]
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and a
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ld a, [wDisabledMove]
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jr z, .got_move_2
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ld a, [wEnemyDisabledMove]
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.got_move_2
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ld b, a
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ld a, BATTLE_VARS_MOVE
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call GetBattleVar
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ld c, a
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dec hl
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ld d, NUM_MOVES
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.loop2
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ld a, [hl]
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and a
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jr z, .carry
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cp c
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jr z, .nope
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cp b
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jr z, .nope
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call .check_two_turn_move
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jr nz, .no_carry
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.nope
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inc hl
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dec d
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jr nz, .loop2
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.carry
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scf
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ret
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.no_carry
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and a
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ret
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.check_two_turn_move
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push hl
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push de
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push bc
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ld b, a
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callfar GetMoveEffect
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ld a, b
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pop bc
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pop de
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pop hl
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cp EFFECT_SKULL_BASH
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ret z
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cp EFFECT_RAZOR_WIND
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ret z
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cp EFFECT_SKY_ATTACK
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ret z
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cp EFFECT_SOLARBEAM
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ret z
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cp EFFECT_FLY
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ret z
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cp EFFECT_BIDE
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ret
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; 35bff
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