audio
|
Correction, wave patterns are quite interesting.
|
2018-01-26 11:39:35 -05:00 |
constants
|
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
|
2018-01-30 22:12:53 -05:00 |
data
|
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
|
2018-01-30 22:12:53 -05:00 |
docs
|
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
|
2018-01-30 22:12:53 -05:00 |
engine
|
Comment values of special pointers, same as predefs
|
2018-01-30 14:55:27 -05:00 |
extras@2ae1ae2f19
|
Bump extras again to fix last bump.
|
2016-04-10 19:24:35 -04:00 |
gfx
|
Separate new_game graphics
|
2018-01-21 13:58:16 -05:00 |
home
|
use PAL_COLOR_SIZE
|
2018-01-26 21:25:49 -05:00 |
lib/mobile
|
wUnlockedUnowns engine flag constants
|
2018-01-22 13:00:35 -05:00 |
macros
|
grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
|
2018-01-28 13:20:04 -05:00 |
maps
|
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
|
2018-01-30 22:12:53 -05:00 |
mobile
|
Remove "UnusedSpecial_" prefixes too
|
2018-01-24 11:20:41 -05:00 |
tools
|
Shebang
|
2018-01-14 23:51:24 -05:00 |
.gitattributes
|
Fix marts using hard-coded bank number
|
2016-01-27 12:25:12 -05:00 |
.gitignore
|
Rename: gfx/pics → gfx/pokemon
|
2017-12-26 12:55:02 -05:00 |
.gitmodules
|
Restructured functions in main.asm to resemble the home functions they clone
|
2015-10-17 13:00:34 -04:00 |
.travis.yml
|
travis: turn check-status back on
|
2017-12-28 22:23:13 -05:00 |
audio.asm
|
includes.asm → constants.asm
|
2018-01-09 00:36:15 -05:00 |
charmap.asm
|
Remove Special_ prefix from special routines (close #478)
|
2018-01-24 11:17:05 -05:00 |
constants.asm
|
Separate map object constants for easier editing
|
2018-01-26 12:06:33 -05:00 |
FAQ.md
|
Awkward wording
|
2018-01-24 11:26:54 -05:00 |
gfx.py
|
fix animated pic dumps
|
2017-10-22 02:04:06 -04:00 |
home.asm
|
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
|
2018-01-23 16:08:43 -05:00 |
hram.asm
|
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
|
2018-01-19 14:49:43 -05:00 |
INSTALL.md
|
Add an FAQ, and ive a bit more detail in Windows install instructions
|
2017-12-12 18:50:39 -05:00 |
macros.asm
|
tile+color macros in gfx.asm
|
2018-01-22 19:40:17 -05:00 |
main.asm
|
data/text/X_text.asm is redundant
|
2018-01-24 21:27:23 -05:00 |
Makefile
|
data/text/X_text.asm is redundant
|
2018-01-24 21:27:23 -05:00 |
pokecrystal.link
|
data/text/X_text.asm is redundant
|
2018-01-24 21:27:23 -05:00 |
README.md
|
Fix link targets
|
2018-01-28 00:56:57 -05:00 |
roms.sha1
|
Use SHA1 to compare roms
|
2017-06-24 18:32:54 -04:00 |
sram.asm
|
Struct macros should have their main label outside the macro
|
2018-01-23 11:40:32 -05:00 |
STYLE.md
|
Heading
|
2018-01-09 22:47:17 -05:00 |
vram.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
wram.asm
|
wMenuData3 → w2DMenuData
|
2018-01-23 16:38:52 -05:00 |