pokecrystal-board/engine/menus
2023-09-22 23:12:05 +02:00
..
delete_save.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
empty_sram.asm Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
init_gender.asm Clean up some WRAM and SRAM involving unused mobile data (#6) 2023-08-18 12:04:53 +02:00
intro_menu.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
level_selection_menu.asm Add new map setup script MAPSETUP_ENTERLEVEL (#4), and integrate overworld HUD setup in the corresponding setup scripts (#15) 2023-08-31 19:27:39 +02:00
main_menu.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
menu_2.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
menu.asm Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
naming_screen.asm Consolidate behavior of fading to/from white in overworld (#2), Fix naming screen tiles (#3) (bug fix to 6e3c5fd008) 2023-08-04 23:54:53 +02:00
options_menu.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
save.asm Window HUD: Prevent more Window flickering in blocks that disable interrupts (#15) 2023-08-28 17:31:39 +02:00
scrolling_menu.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
start_menu.asm Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11) 2023-09-22 23:12:05 +02:00
trainer_card.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00