pokecrystal-board/data/phone/text/anthony_callee.asm
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00

74 lines
1.1 KiB
NASM

AnthonyAnswerPhoneText:
text "Yeah, @"
text_ram wStringBuffer3
text " the"
line "HIKER here."
para "Ah, <PLAYER>!"
done
AnthonyAnswerPhoneDayText:
text "Yeah, @"
text_ram wStringBuffer3
text " the"
line "HIKER here."
para "Ah, <PLAYER>,"
line "right?"
done
AnthonyAnswerPhoneNiteText:
text "Yeah, @"
text_ram wStringBuffer3
text " the"
line "HIKER here."
para "Ah, <PLAYER>, isn't"
line "it?"
done
AnthonyGreetText:
text "Yo, <PLAYER>?"
para "This is @"
text_ram wStringBuffer3
text_start
line "the HIKER!"
done
AnthonyGreetDayText:
text "Hey, is this"
line "<PLAYER>?"
para "This is @"
text_ram wStringBuffer3
text_start
line "the HIKER!"
done
AnthonyGreetNiteText:
text "<PLAYER>, you still"
line "awake?"
para "This is @"
text_ram wStringBuffer3
text_start
line "the HIKER!"
done
AnthonyGenericText:
text "Are your #MON"
line "as feisty as ever?"
para "My @"
text_ram wStringBuffer4
text " and"
line "me--we have energy"
para "to burn. We hike"
line "up mountains every"
para "day to work out"
line "all our energy."
done