mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
1631 lines
27 KiB
NASM
1631 lines
27 KiB
NASM
CARDFLIP_LIGHT_OFF EQU "♂" ; $ef
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CARDFLIP_LIGHT_ON EQU "♀" ; $f5
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CARDFLIP_DECK_SIZE EQU 4 * 6
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; two labels below called from inside ./dummy_game.asm
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Unknown_e00ed:
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; Graphics for an unused Game Corner
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; game were meant to be here.
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ret_e00ed:
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ret
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_CardFlip:
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ld hl, wOptions
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set NO_TEXT_SCROLL, [hl]
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call ClearBGPalettes
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call ClearTileMap
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call ClearSprites
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ld de, MUSIC_NONE
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call PlayMusic
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call DelayFrame
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call DisableLCD
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call LoadStandardFont
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call LoadFontsExtra
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ld hl, CardFlipLZ01
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ld de, vTiles2 tile $00
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call Decompress
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ld hl, CardFlipLZ02
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ld de, vTiles2 tile $3e
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call Decompress
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ld hl, CardFlipLZ03
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ld de, vTiles0 tile $00
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call Decompress
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ld hl, CardFlipOffButtonGFX
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ld de, vTiles0 tile CARDFLIP_LIGHT_OFF
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ld bc, 1 tiles
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call CopyBytes
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ld hl, CardFlipOnButtonGFX
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ld de, vTiles0 tile CARDFLIP_LIGHT_ON
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ld bc, 1 tiles
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call CopyBytes
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call CardFlip_ShiftDigitsUpOnePixel
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call CardFlip_InitTilemap
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call CardFlip_InitAttrPals
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call EnableLCD
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call WaitBGMap2
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ld a, %11100100
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call DmgToCgbBGPals
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lb de, %11100100, %11100100
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call DmgToCgbObjPals
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call DelayFrame
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xor a
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ld [wJumptableIndex], a
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ld a, $2
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ld [wCardFlipCursorY], a
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ld [wCardFlipCursorX], a
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ld de, MUSIC_GAME_CORNER
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call PlayMusic
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.MasterLoop:
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .leavethegame
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call .CardFlip
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jr .MasterLoop
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.leavethegame
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call WaitSFX
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ld de, SFX_QUIT_SLOTS
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call PlaySFX
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call WaitSFX
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call ClearBGPalettes
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ld hl, wOptions
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res 4, [hl]
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ret
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.CardFlip:
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ld a, [wJumptableIndex]
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ld e, a
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ld d, 0
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ld hl, .Jumptable
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl
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.Jumptable:
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dw .AskPlayWithThree
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dw .DeductCoins
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dw .ChooseACard
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dw .PlaceYourBet
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dw .CheckTheCard
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dw .TabulateTheResult
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dw .PlayAgain
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dw .Quit
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.Increment:
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ld hl, wJumptableIndex
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inc [hl]
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ret
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.AskPlayWithThree:
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ld hl, .PlayWithThreeCoinsText
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call CardFlip_UpdateCoinBalanceDisplay
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call YesNoBox
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jr c, .SaidNo
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call CardFlip_ShuffleDeck
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call .Increment
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ret
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.SaidNo:
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ld a, 7
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ld [wJumptableIndex], a
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ret
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.PlayWithThreeCoinsText:
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; Play with three coins?
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text_far UnknownText_0x1c5793
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text_end
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.DeductCoins:
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ld a, [wCoins]
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ld h, a
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ld a, [wCoins + 1]
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ld l, a
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ld a, h
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and a
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jr nz, .deduct ; You have at least 256 coins.
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ld a, l
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cp 3
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jr nc, .deduct ; You have at least 3 coins.
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ld hl, .NotEnoughCoinsText
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call CardFlip_UpdateCoinBalanceDisplay
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ld a, 7
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ld [wJumptableIndex], a
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ret
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.deduct
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ld de, -3
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add hl, de
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ld a, h
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ld [wCoins], a
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ld a, l
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ld [wCoins + 1], a
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ld de, SFX_TRANSACTION
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call PlaySFX
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xor a
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ldh [hBGMapMode], a
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call CardFlip_PrintCoinBalance
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ld a, $1
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ldh [hBGMapMode], a
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call WaitSFX
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call .Increment
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ret
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.NotEnoughCoinsText:
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; Not enough coins…
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text_far UnknownText_0x1c57ab
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text_end
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.ChooseACard:
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xor a
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ldh [hBGMapMode], a
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hlcoord 0, 0
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lb bc, 12, 9
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call CardFlip_FillGreenBox
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hlcoord 9, 0
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ld bc, SCREEN_WIDTH
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ld a, [wCardFlipNumCardsPlayed]
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call AddNTimes
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ld [hl], CARDFLIP_LIGHT_ON
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ld a, $1
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ldh [hBGMapMode], a
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ld c, 20
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call DelayFrames
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hlcoord 2, 0
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call PlaceCardFaceDown
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ld a, $1
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ldh [hBGMapMode], a
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ld c, 20
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call DelayFrames
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hlcoord 2, 6
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call PlaceCardFaceDown
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call WaitBGMap
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ld hl, .ChooseACardText
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call CardFlip_UpdateCoinBalanceDisplay
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xor a
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ld [wCardFlipWhichCard], a
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.loop
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call JoyTextDelay
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ldh a, [hJoyLast]
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and A_BUTTON
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jr nz, .next
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ld de, SFX_KINESIS
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call PlaySFX
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call PlaceOAMCardBorder
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ld c, 4
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call DelayFrames
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ld hl, wCardFlipWhichCard
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ld a, [hl]
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xor $1
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ld [hl], a
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jr .loop
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.next
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ld de, SFX_SLOT_MACHINE_START
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call PlaySFX
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ld a, $3
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.loop2
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push af
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call PlaceOAMCardBorder
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ld c, 4
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call DelayFrames
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call ClearSprites
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ld c, 4
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call DelayFrames
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pop af
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dec a
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jr nz, .loop2
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ld hl, wCardFlipWhichCard
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ld a, [hl]
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push af
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xor $1
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ld [hl], a
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call GetCoordsOfChosenCard
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lb bc, 6, 5
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call CardFlip_FillGreenBox
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pop af
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ld [wCardFlipWhichCard], a
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call .Increment
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ret
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.ChooseACardText:
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; Choose a card.
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text_far UnknownText_0x1c57be
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text_end
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.PlaceYourBet:
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ld hl, .PlaceYourBetText
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call CardFlip_UpdateCoinBalanceDisplay
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.betloop
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call JoyTextDelay
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ldh a, [hJoyLast]
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and A_BUTTON
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jr nz, .betdone
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call ChooseCard_HandleJoypad
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call CardFlip_UpdateCursorOAM
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call DelayFrame
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jr .betloop
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.betdone
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call .Increment
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ret
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.PlaceYourBetText:
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; Place your bet.
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text_far UnknownText_0x1c57ce
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text_end
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.CheckTheCard:
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xor a
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ldh [hVBlankCounter], a
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call CardFlip_UpdateCursorOAM
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call WaitSFX
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ld de, SFX_CHOOSE_A_CARD
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call PlaySFX
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call WaitSFX
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ld a, [wCardFlipNumCardsPlayed]
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ld e, a
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ld d, 0
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ld hl, wDeck
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add hl, de
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add hl, de
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ld a, [wCardFlipWhichCard]
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ld e, a
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add hl, de
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ld a, [hl]
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ld [wCardFlipFaceUpCard], a
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ld e, a
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ld hl, wDiscardPile
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add hl, de
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ld [hl], TRUE
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call GetCoordsOfChosenCard
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call CardFlip_DisplayCardFaceUp
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call WaitBGMap2
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call .Increment
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ret
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.TabulateTheResult:
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call CardFlip_CheckWinCondition
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call WaitPressAorB_BlinkCursor
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call .Increment
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ret
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.PlayAgain:
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call ClearSprites
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ld hl, .PlayAgainText
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call CardFlip_UpdateCoinBalanceDisplay
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call YesNoBox
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jr nc, .Continue
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call .Increment
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ret
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.Continue:
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ld a, [wCardFlipNumCardsPlayed]
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inc a
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ld [wCardFlipNumCardsPlayed], a
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cp 12
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jr c, .KeepTheCurrentDeck
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call CardFlip_InitTilemap
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ld a, $1
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ldh [hBGMapMode], a
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call CardFlip_ShuffleDeck
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ld hl, .CardsShuffledText
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call PrintText
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jr .LoopAround
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.KeepTheCurrentDeck:
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call CardFlip_BlankDiscardedCardSlot
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.LoopAround:
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ld a, 1
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ld [wJumptableIndex], a
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ret
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.PlayAgainText:
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; Want to play again?
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text_far UnknownText_0x1c57df
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text_end
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.CardsShuffledText:
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; The cards have been shuffled.
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text_far UnknownText_0x1c57f4
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text_end
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.Quit:
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ld hl, wJumptableIndex
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set 7, [hl]
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ret
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CardFlip_ShuffleDeck:
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ld hl, wDeck
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ld bc, CARDFLIP_DECK_SIZE
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xor a
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call ByteFill
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ld de, wDeck
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ld c, CARDFLIP_DECK_SIZE - 1
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.loop
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call Random
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and $1f
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cp CARDFLIP_DECK_SIZE
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jr nc, .loop
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ld l, a
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ld h, $0
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add hl, de
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ld a, [hl]
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and a
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jr nz, .loop
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ld [hl], c
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dec c
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jr nz, .loop
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xor a
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ld [wCardFlipNumCardsPlayed], a
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ld hl, wDiscardPile
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ld bc, CARDFLIP_DECK_SIZE
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call ByteFill
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ret
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CollapseCursorPosition:
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ld hl, 0
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ld bc, 6
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ld a, [wCardFlipCursorY]
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call AddNTimes
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ld b, $0
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ld a, [wCardFlipCursorX]
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ld c, a
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add hl, bc
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ret
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GetCoordsOfChosenCard:
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ld a, [wCardFlipWhichCard]
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and a
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jr nz, .BottomCard
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hlcoord 2, 0
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bcpixel 2, 3
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jr .done
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.BottomCard:
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hlcoord 2, 6
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bcpixel 8, 3
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.done
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ret
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PlaceCardFaceDown:
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xor a
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ldh [hBGMapMode], a
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ld de, .FaceDownCardTilemap
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lb bc, 6, 5
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call CardFlip_CopyToBox
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ret
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.FaceDownCardTilemap:
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db $08, $09, $09, $09, $0a
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db $0b, $28, $2b, $28, $0c
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db $0b, $2c, $2d, $2e, $0c
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db $0b, $2f, $30, $31, $0c
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db $0b, $32, $33, $34, $0c
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db $0d, $0e, $0e, $0e, $0f
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CardFlip_DisplayCardFaceUp:
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xor a
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ldh [hBGMapMode], a
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push hl
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push hl
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; Flip the card face up.
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ld de, .FaceUpCardTilemap
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lb bc, 6, 5
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call CardFlip_CopyToBox
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; Get the level and species of the upturned card.
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ld a, [wCardFlipFaceUpCard]
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ld e, a
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ld d, 0
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ld hl, .Deck
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add hl, de
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add hl, de
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ld a, [hli]
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ld e, a
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ld d, [hl]
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; Place the level.
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pop hl
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ld bc, 3 + SCREEN_WIDTH
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add hl, bc
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ld [hl], e
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; Place the Pokepic.
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ld bc, SCREEN_HEIGHT
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add hl, bc
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ld a, d
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ld de, SCREEN_WIDTH
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ld b, 3
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.row
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push hl
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ld c, 3
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.col
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ld [hli], a
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inc a
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dec c
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jr nz, .col
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pop hl
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add hl, de
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dec b
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jr nz, .row
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pop hl
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; Pointless CGB check
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ldh a, [hCGB]
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and a
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ret z
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; Set the attributes
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ld de, wAttrMap - wTileMap
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add hl, de
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ld a, [wCardFlipFaceUpCard]
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and 3
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inc a
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lb bc, 6, 5
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call CardFlip_FillBox
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ret
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.FaceUpCardTilemap:
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db $18, $19, $19, $19, $1a
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db $1b, $35, $7f, $7f, $1c
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db $0b, $28, $28, $28, $0c
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db $0b, $28, $28, $28, $0c
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db $0b, $28, $28, $28, $0c
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db $1d, $1e, $1e, $1e, $1f
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.Deck:
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; level, pic anchor (3x3)
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db "1", $4e, "1", $57, "1", $69, "1", $60
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db "2", $4e, "2", $57, "2", $69, "2", $60
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db "3", $4e, "3", $57, "3", $69, "3", $60
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db "4", $4e, "4", $57, "4", $69, "4", $60
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db "5", $4e, "5", $57, "5", $69, "5", $60
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db "6", $4e, "6", $57, "6", $69, "6", $60
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CardFlip_UpdateCoinBalanceDisplay:
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push hl
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hlcoord 0, 12
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ld b, 4
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ld c, SCREEN_WIDTH - 2
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call TextBox
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pop hl
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call PrintTextBoxText
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call CardFlip_PrintCoinBalance
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ret
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CardFlip_PrintCoinBalance:
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hlcoord 9, 15
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ld b, 1
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ld c, 9
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call TextBox
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hlcoord 10, 16
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ld de, .CoinStr
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call PlaceString
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hlcoord 15, 16
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ld de, wCoins
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lb bc, PRINTNUM_LEADINGZEROS | 2, 4
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call PrintNum
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ret
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.CoinStr:
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db "COIN@"
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CardFlip_InitTilemap:
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xor a
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ldh [hBGMapMode], a
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hlcoord 0, 0
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ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
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ld a, $29
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call ByteFill
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hlcoord 9, 0
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ld de, CardFlipTilemap
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lb bc, 12, 11
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call CardFlip_CopyToBox
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hlcoord 0, 12
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lb bc, 4, 18
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call TextBox
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ret
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CardFlip_FillGreenBox:
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ld a, $29
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CardFlip_FillBox:
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.row
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push bc
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push hl
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.col
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ld [hli], a
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dec c
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jr nz, .col
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pop hl
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ld bc, SCREEN_WIDTH
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add hl, bc
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pop bc
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dec b
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jr nz, .row
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ret
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CardFlip_CopyToBox:
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.row
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push bc
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push hl
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.col
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ld a, [de]
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inc de
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ld [hli], a
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dec c
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jr nz, .col
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pop hl
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ld bc, SCREEN_WIDTH
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add hl, bc
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pop bc
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dec b
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jr nz, .row
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ret
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|
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CardFlip_CopyOAM:
|
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ld de, wVirtualOAMSprite00
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ld a, [hli]
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.loop
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push af
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ld a, [hli]
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add b
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ld [de], a ; y
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inc de
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ld a, [hli]
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add c
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ld [de], a ; x
|
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inc de
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ld a, [hli]
|
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ld [de], a ; tile id
|
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inc de
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ld a, [hli]
|
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ld [de], a ; attributes
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inc de
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pop af
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dec a
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jr nz, .loop
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|
ret
|
|
|
|
CardFlip_ShiftDigitsUpOnePixel:
|
|
; The top rows of digits 1-9 become the bottom rows of 0-8,
|
|
; so this routine relies on the top rows being blank.
|
|
ld de, vTiles0 tile "0"
|
|
ld hl, vTiles0 tile "0" + 2
|
|
ld bc, 10 tiles - 2
|
|
call CopyBytes
|
|
ld hl, vTiles0 tile "9" + 1 tiles - 2
|
|
xor a
|
|
ld [hli], a
|
|
ld [hl], a
|
|
ret
|
|
|
|
CardFlip_BlankDiscardedCardSlot:
|
|
xor a
|
|
ldh [hBGMapMode], a
|
|
ld a, [wCardFlipFaceUpCard]
|
|
ld e, a
|
|
ld d, 0
|
|
|
|
and 3 ; get mon
|
|
ld c, a
|
|
ld b, 0
|
|
|
|
ld a, e
|
|
and $1c ; get level
|
|
srl a
|
|
add LOW(.Jumptable)
|
|
ld l, a
|
|
ld a, 0
|
|
adc HIGH(.Jumptable)
|
|
ld h, a
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
jp hl
|
|
|
|
.Jumptable:
|
|
dw .Level1
|
|
dw .Level2
|
|
dw .Level3
|
|
dw .Level4
|
|
dw .Level5
|
|
dw .Level6
|
|
|
|
.Level1:
|
|
ld hl, wDiscardPile + 4
|
|
add hl, de
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .discarded2
|
|
hlcoord 13, 3
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $36
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $37
|
|
ret
|
|
|
|
.discarded2
|
|
hlcoord 13, 3
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $36
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3d
|
|
ret
|
|
|
|
.Level2:
|
|
ld hl, wDiscardPile - 4
|
|
add hl, de
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .discarded1
|
|
hlcoord 13, 4
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $3b
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3a
|
|
ret
|
|
|
|
.discarded1
|
|
hlcoord 13, 4
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $3d
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3a
|
|
ret
|
|
|
|
.Level3:
|
|
ld hl, wDiscardPile + 4
|
|
add hl, de
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .discarded4
|
|
hlcoord 13, 6
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $36
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $38
|
|
ret
|
|
|
|
.discarded4
|
|
hlcoord 13, 6
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $36
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3d
|
|
ret
|
|
|
|
.Level4:
|
|
ld hl, wDiscardPile - 4
|
|
add hl, de
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .discarded3
|
|
hlcoord 13, 7
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $3c
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3a
|
|
ret
|
|
|
|
.discarded3
|
|
hlcoord 13, 7
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $3d
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3a
|
|
ret
|
|
|
|
.Level5:
|
|
ld hl, wDiscardPile + 4
|
|
add hl, de
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .discarded6
|
|
hlcoord 13, 9
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $36
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $39
|
|
ret
|
|
|
|
.discarded6
|
|
hlcoord 13, 9
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $36
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3d
|
|
ret
|
|
|
|
.Level6:
|
|
ld hl, wDiscardPile - 4
|
|
add hl, de
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .discarded5
|
|
hlcoord 13, 10
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $3c
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3a
|
|
ret
|
|
|
|
.discarded5
|
|
hlcoord 13, 10
|
|
add hl, bc
|
|
add hl, bc
|
|
ld [hl], $3d
|
|
ld bc, SCREEN_WIDTH
|
|
add hl, bc
|
|
ld [hl], $3a
|
|
ret
|
|
|
|
CardFlip_CheckWinCondition:
|
|
call CollapseCursorPosition
|
|
add hl, hl
|
|
ld de, .Jumptable
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
jp hl
|
|
|
|
.Jumptable:
|
|
dw .Impossible
|
|
dw .Impossible
|
|
dw .PikaJiggly
|
|
dw .PikaJiggly
|
|
dw .PoliOddish
|
|
dw .PoliOddish
|
|
|
|
dw .Impossible
|
|
dw .Impossible
|
|
dw .Pikachu
|
|
dw .Jigglypuff
|
|
dw .Poliwag
|
|
dw .Oddish
|
|
|
|
dw .OneTwo
|
|
dw .One
|
|
dw .PikaOne
|
|
dw .JigglyOne
|
|
dw .PoliOne
|
|
dw .OddOne
|
|
|
|
dw .OneTwo
|
|
dw .Two
|
|
dw .PikaTwo
|
|
dw .JigglyTwo
|
|
dw .PoliTwo
|
|
dw .OddTwo
|
|
|
|
dw .ThreeFour
|
|
dw .Three
|
|
dw .PikaThree
|
|
dw .JigglyThree
|
|
dw .PoliThree
|
|
dw .OddThree
|
|
|
|
dw .ThreeFour
|
|
dw .Four
|
|
dw .PikaFour
|
|
dw .JigglyFour
|
|
dw .PoliFour
|
|
dw .OddFour
|
|
|
|
dw .FiveSix
|
|
dw .Five
|
|
dw .PikaFive
|
|
dw .JigglyFive
|
|
dw .PoliFive
|
|
dw .OddFive
|
|
|
|
dw .FiveSix
|
|
dw .Six
|
|
dw .PikaSix
|
|
dw .JigglySix
|
|
dw .PoliSix
|
|
dw .OddSix
|
|
|
|
.Impossible:
|
|
jp .Lose
|
|
|
|
.PikaJiggly:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $2
|
|
jp nz, .Lose
|
|
jr .WinSix
|
|
|
|
.PoliOddish:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $2
|
|
jr nz, .WinSix
|
|
jp .Lose
|
|
|
|
.WinSix:
|
|
ld c, $6
|
|
ld de, SFX_2ND_PLACE
|
|
jp .Payout
|
|
|
|
.OneTwo:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $18
|
|
jr z, .WinNine
|
|
jp .Lose
|
|
|
|
.ThreeFour:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $18
|
|
cp $8
|
|
jr z, .WinNine
|
|
jp .Lose
|
|
|
|
.FiveSix:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $18
|
|
cp $10
|
|
jr z, .WinNine
|
|
jp .Lose
|
|
|
|
.WinNine:
|
|
ld c, $9
|
|
ld de, SFX_2ND_PLACE
|
|
jp .Payout
|
|
|
|
.Pikachu:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $3
|
|
jr z, .WinTwelve
|
|
jp .Lose
|
|
|
|
.Jigglypuff:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $3
|
|
cp $1
|
|
jr z, .WinTwelve
|
|
jp .Lose
|
|
|
|
.Poliwag:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $3
|
|
cp $2
|
|
jr z, .WinTwelve
|
|
jp .Lose
|
|
|
|
.Oddish:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $3
|
|
cp $3
|
|
jr z, .WinTwelve
|
|
jp .Lose
|
|
|
|
.WinTwelve:
|
|
ld c, $c
|
|
ld de, SFX_2ND_PLACE
|
|
jp .Payout
|
|
|
|
.One:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $1c
|
|
jr z, .WinEighteen
|
|
jp .Lose
|
|
|
|
.Two:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $1c
|
|
cp $4
|
|
jr z, .WinEighteen
|
|
jp .Lose
|
|
|
|
.Three:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $1c
|
|
cp $8
|
|
jr z, .WinEighteen
|
|
jp .Lose
|
|
|
|
.Four:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $1c
|
|
cp $c
|
|
jr z, .WinEighteen
|
|
jp .Lose
|
|
|
|
.Five:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $1c
|
|
cp $10
|
|
jr z, .WinEighteen
|
|
jp .Lose
|
|
|
|
.Six:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
and $1c
|
|
cp $14
|
|
jr z, .WinEighteen
|
|
jp .Lose
|
|
|
|
.WinEighteen:
|
|
ld c, $12
|
|
ld de, SFX_2ND_PLACE
|
|
jp .Payout
|
|
|
|
.PikaOne:
|
|
ld e, $0
|
|
jr .CheckWin72
|
|
|
|
.JigglyOne:
|
|
ld e, $1
|
|
jr .CheckWin72
|
|
|
|
.PoliOne:
|
|
ld e, $2
|
|
jr .CheckWin72
|
|
|
|
.OddOne:
|
|
ld e, $3
|
|
jr .CheckWin72
|
|
|
|
.PikaTwo:
|
|
ld e, $4
|
|
jr .CheckWin72
|
|
|
|
.JigglyTwo:
|
|
ld e, $5
|
|
jr .CheckWin72
|
|
|
|
.PoliTwo:
|
|
ld e, $6
|
|
jr .CheckWin72
|
|
|
|
.OddTwo:
|
|
ld e, $7
|
|
jr .CheckWin72
|
|
|
|
.PikaThree:
|
|
ld e, $8
|
|
jr .CheckWin72
|
|
|
|
.JigglyThree:
|
|
ld e, $9
|
|
jr .CheckWin72
|
|
|
|
.PoliThree:
|
|
ld e, $a
|
|
jr .CheckWin72
|
|
|
|
.OddThree:
|
|
ld e, $b
|
|
jr .CheckWin72
|
|
|
|
.PikaFour:
|
|
ld e, $c
|
|
jr .CheckWin72
|
|
|
|
.JigglyFour:
|
|
ld e, $d
|
|
jr .CheckWin72
|
|
|
|
.PoliFour:
|
|
ld e, $e
|
|
jr .CheckWin72
|
|
|
|
.OddFour:
|
|
ld e, $f
|
|
jr .CheckWin72
|
|
|
|
.PikaFive:
|
|
ld e, $10
|
|
jr .CheckWin72
|
|
|
|
.JigglyFive:
|
|
ld e, $11
|
|
jr .CheckWin72
|
|
|
|
.PoliFive:
|
|
ld e, $12
|
|
jr .CheckWin72
|
|
|
|
.OddFive:
|
|
ld e, $13
|
|
jr .CheckWin72
|
|
|
|
.PikaSix:
|
|
ld e, $14
|
|
jr .CheckWin72
|
|
|
|
.JigglySix:
|
|
ld e, $15
|
|
jr .CheckWin72
|
|
|
|
.PoliSix:
|
|
ld e, $16
|
|
jr .CheckWin72
|
|
|
|
.OddSix:
|
|
ld e, $17
|
|
|
|
.CheckWin72:
|
|
ld a, [wCardFlipFaceUpCard]
|
|
cp e
|
|
jr nz, .Lose
|
|
ld c, 72
|
|
ld de, SFX_2ND_PLACE
|
|
jr .Payout
|
|
|
|
.Lose:
|
|
ld de, SFX_WRONG
|
|
call PlaySFX
|
|
ld hl, .Text_Darn
|
|
call CardFlip_UpdateCoinBalanceDisplay
|
|
call WaitSFX
|
|
ret
|
|
|
|
.Payout:
|
|
push bc
|
|
push de
|
|
ld hl, .Text_Yeah
|
|
call CardFlip_UpdateCoinBalanceDisplay
|
|
pop de
|
|
call PlaySFX
|
|
call WaitSFX
|
|
pop bc
|
|
.loop
|
|
push bc
|
|
call .IsCoinCaseFull
|
|
jr c, .full
|
|
call .AddCoinPlaySFX
|
|
|
|
.full
|
|
call CardFlip_PrintCoinBalance
|
|
ld c, 2
|
|
call DelayFrames
|
|
pop bc
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
|
|
.Text_Yeah:
|
|
; Yeah!
|
|
text_far UnknownText_0x1c5813
|
|
text_end
|
|
|
|
.Text_Darn:
|
|
; Darn…
|
|
text_far UnknownText_0x1c581a
|
|
text_end
|
|
|
|
.AddCoinPlaySFX:
|
|
ld a, [wCoins]
|
|
ld h, a
|
|
ld a, [wCoins + 1]
|
|
ld l, a
|
|
inc hl
|
|
ld a, h
|
|
ld [wCoins], a
|
|
ld a, l
|
|
ld [wCoins + 1], a
|
|
ld de, SFX_PAY_DAY
|
|
call PlaySFX
|
|
ret
|
|
|
|
.IsCoinCaseFull:
|
|
ld a, [wCoins]
|
|
cp HIGH(MAX_COINS)
|
|
jr c, .less
|
|
jr z, .check_low
|
|
jr .more
|
|
|
|
.check_low
|
|
ld a, [wCoins + 1]
|
|
cp LOW(MAX_COINS)
|
|
jr c, .less
|
|
|
|
.more
|
|
scf
|
|
ret
|
|
|
|
.less
|
|
and a
|
|
ret
|
|
|
|
PlaceOAMCardBorder:
|
|
call GetCoordsOfChosenCard
|
|
ld hl, .SpriteData
|
|
call CardFlip_CopyOAM
|
|
ret
|
|
|
|
.SpriteData:
|
|
db 18
|
|
dsprite 0, 0, 0, 0, $04, 0
|
|
dsprite 0, 0, 1, 0, $06, 0
|
|
dsprite 0, 0, 2, 0, $06, 0
|
|
dsprite 0, 0, 3, 0, $06, 0
|
|
dsprite 0, 0, 4, 0, $04, 0 | X_FLIP
|
|
|
|
dsprite 1, 0, 0, 0, $05, 0
|
|
dsprite 1, 0, 4, 0, $05, 0 | X_FLIP
|
|
|
|
dsprite 2, 0, 0, 0, $05, 0
|
|
dsprite 2, 0, 4, 0, $05, 0 | X_FLIP
|
|
|
|
dsprite 3, 0, 0, 0, $05, 0
|
|
dsprite 3, 0, 4, 0, $05, 0 | X_FLIP
|
|
|
|
dsprite 4, 0, 0, 0, $05, $00
|
|
dsprite 4, 0, 4, 0, $05, 0 | X_FLIP
|
|
|
|
dsprite 5, 0, 0, 0, $04, 0 | Y_FLIP
|
|
dsprite 5, 0, 1, 0, $06, 0 | Y_FLIP
|
|
dsprite 5, 0, 2, 0, $06, 0 | Y_FLIP
|
|
dsprite 5, 0, 3, 0, $06, 0 | Y_FLIP
|
|
dsprite 5, 0, 4, 0, $04, 0 | X_FLIP | Y_FLIP
|
|
|
|
ChooseCard_HandleJoypad:
|
|
ld hl, hJoyLast
|
|
ld a, [hl]
|
|
and D_LEFT
|
|
jp nz, .d_left
|
|
ld a, [hl]
|
|
and D_RIGHT
|
|
jp nz, .d_right
|
|
ld a, [hl]
|
|
and D_UP
|
|
jp nz, .d_up
|
|
ld a, [hl]
|
|
and D_DOWN
|
|
jp nz, .d_down
|
|
ret
|
|
|
|
.d_left
|
|
ld hl, wCardFlipCursorX
|
|
ld a, [wCardFlipCursorY]
|
|
and a
|
|
jr z, .mon_pair_left
|
|
cp $1
|
|
jr z, .mon_group_left
|
|
ld a, [hl]
|
|
and a
|
|
ret z
|
|
dec [hl]
|
|
jp .play_sound
|
|
|
|
.mon_group_left
|
|
ld a, [hl]
|
|
cp $3
|
|
jr c, .left_to_number_gp
|
|
dec [hl]
|
|
jp .play_sound
|
|
|
|
.mon_pair_left
|
|
ld a, [hl]
|
|
and $e
|
|
ld [hl], a
|
|
cp $3
|
|
jr c, .left_to_number_gp
|
|
dec [hl]
|
|
dec [hl]
|
|
jp .play_sound
|
|
|
|
.left_to_number_gp
|
|
ld a, $2
|
|
ld [wCardFlipCursorY], a
|
|
ld a, $1
|
|
ld [wCardFlipCursorX], a
|
|
jp .play_sound
|
|
|
|
.d_right
|
|
ld hl, wCardFlipCursorX
|
|
ld a, [wCardFlipCursorY]
|
|
and a
|
|
jr z, .mon_pair_right
|
|
ld a, [hl]
|
|
cp $5
|
|
ret nc
|
|
inc [hl]
|
|
jr .play_sound
|
|
|
|
.mon_pair_right
|
|
ld a, [hl]
|
|
and $e
|
|
ld [hl], a
|
|
cp $4
|
|
ret nc
|
|
inc [hl]
|
|
inc [hl]
|
|
jr .play_sound
|
|
|
|
.d_up
|
|
ld hl, wCardFlipCursorY
|
|
ld a, [wCardFlipCursorX]
|
|
and a
|
|
jr z, .num_pair_up
|
|
cp $1
|
|
jr z, .num_gp_up
|
|
ld a, [hl]
|
|
and a
|
|
ret z
|
|
dec [hl]
|
|
jr .play_sound
|
|
|
|
.num_gp_up
|
|
ld a, [hl]
|
|
cp $3
|
|
jr c, .up_to_mon_group
|
|
dec [hl]
|
|
jr .play_sound
|
|
|
|
.num_pair_up
|
|
ld a, [hl]
|
|
and $e
|
|
ld [hl], a
|
|
cp $3
|
|
jr c, .up_to_mon_group
|
|
dec [hl]
|
|
dec [hl]
|
|
jr .play_sound
|
|
|
|
.up_to_mon_group
|
|
ld a, $1
|
|
ld [wCardFlipCursorY], a
|
|
ld a, $2
|
|
ld [wCardFlipCursorX], a
|
|
jr .play_sound
|
|
|
|
.d_down
|
|
ld hl, wCardFlipCursorY
|
|
ld a, [wCardFlipCursorX]
|
|
and a
|
|
jr z, .num_pair_down
|
|
ld hl, wCardFlipCursorY
|
|
ld a, [hl]
|
|
cp $7
|
|
ret nc
|
|
inc [hl]
|
|
jr .play_sound
|
|
|
|
.num_pair_down
|
|
ld a, [hl]
|
|
and $e
|
|
ld [hl], a
|
|
cp $6
|
|
ret nc
|
|
inc [hl]
|
|
inc [hl]
|
|
|
|
.play_sound
|
|
ld de, SFX_POKEBALLS_PLACED_ON_TABLE
|
|
call PlaySFX
|
|
ret
|
|
|
|
CardFlip_UpdateCursorOAM:
|
|
call ClearSprites
|
|
ldh a, [hCGB]
|
|
and a
|
|
jr nz, .skip
|
|
ldh a, [hVBlankCounter]
|
|
and $4
|
|
ret nz
|
|
|
|
.skip
|
|
call CollapseCursorPosition
|
|
add hl, hl
|
|
add hl, hl
|
|
ld de, .OAMData
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld c, a
|
|
ld a, [hli]
|
|
ld b, a
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
call CardFlip_CopyOAM
|
|
ret
|
|
|
|
.OAMData:
|
|
cardflip_cursor: MACRO
|
|
if _NARG >= 5
|
|
dbpixel \1, \2, \3, \4
|
|
dw \5
|
|
else
|
|
dbpixel \1, \2
|
|
dw \3
|
|
endc
|
|
ENDM
|
|
|
|
cardflip_cursor 11, 2, .Impossible
|
|
cardflip_cursor 12, 2, .Impossible
|
|
cardflip_cursor 13, 2, .PokeGroupPair
|
|
cardflip_cursor 13, 2, .PokeGroupPair
|
|
cardflip_cursor 17, 2, .PokeGroupPair
|
|
cardflip_cursor 17, 2, .PokeGroupPair
|
|
|
|
cardflip_cursor 11, 3, .Impossible
|
|
cardflip_cursor 12, 3, .Impossible
|
|
cardflip_cursor 13, 3, .PokeGroup
|
|
cardflip_cursor 15, 3, .PokeGroup
|
|
cardflip_cursor 17, 3, .PokeGroup
|
|
cardflip_cursor 19, 3, .PokeGroup
|
|
|
|
cardflip_cursor 11, 5, .NumGroupPair
|
|
cardflip_cursor 12, 5, .NumGroup
|
|
cardflip_cursor 13, 5, .SingleTile
|
|
cardflip_cursor 15, 5, .SingleTile
|
|
cardflip_cursor 17, 5, .SingleTile
|
|
cardflip_cursor 19, 5, .SingleTile
|
|
|
|
cardflip_cursor 11, 5, .NumGroupPair
|
|
cardflip_cursor 12, 6, 0, 4, .NumGroup
|
|
cardflip_cursor 13, 6, 0, 4, .SingleTile
|
|
cardflip_cursor 15, 6, 0, 4, .SingleTile
|
|
cardflip_cursor 17, 6, 0, 4, .SingleTile
|
|
cardflip_cursor 19, 6, 0, 4, .SingleTile
|
|
|
|
cardflip_cursor 11, 8, .NumGroupPair
|
|
cardflip_cursor 12, 8, .NumGroup
|
|
cardflip_cursor 13, 8, .SingleTile
|
|
cardflip_cursor 15, 8, .SingleTile
|
|
cardflip_cursor 17, 8, .SingleTile
|
|
cardflip_cursor 19, 8, .SingleTile
|
|
|
|
cardflip_cursor 11, 8, .NumGroupPair
|
|
cardflip_cursor 12, 9, 0, 4, .NumGroup
|
|
cardflip_cursor 13, 9, 0, 4, .SingleTile
|
|
cardflip_cursor 15, 9, 0, 4, .SingleTile
|
|
cardflip_cursor 17, 9, 0, 4, .SingleTile
|
|
cardflip_cursor 19, 9, 0, 4, .SingleTile
|
|
|
|
cardflip_cursor 11, 11, .NumGroupPair
|
|
cardflip_cursor 12, 11, .NumGroup
|
|
cardflip_cursor 13, 11, .SingleTile
|
|
cardflip_cursor 15, 11, .SingleTile
|
|
cardflip_cursor 17, 11, .SingleTile
|
|
cardflip_cursor 19, 11, .SingleTile
|
|
|
|
cardflip_cursor 11, 11, .NumGroupPair
|
|
cardflip_cursor 12, 12, 0, 4, .NumGroup
|
|
cardflip_cursor 13, 12, 0, 4, .SingleTile
|
|
cardflip_cursor 15, 12, 0, 4, .SingleTile
|
|
cardflip_cursor 17, 12, 0, 4, .SingleTile
|
|
cardflip_cursor 19, 12, 0, 4, .SingleTile
|
|
|
|
.SingleTile:
|
|
db 6
|
|
dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
|
|
dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 1, 0, $03, 0 | PRIORITY
|
|
|
|
.PokeGroup:
|
|
db 26
|
|
dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
|
|
dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY
|
|
dsprite 1, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 1, 0, 1, 0, $01, 0 | X_FLIP | PRIORITY
|
|
dsprite 2, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 2, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 3, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 3, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 4, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 4, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 5, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 5, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 6, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 6, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 7, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 7, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 8, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 8, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 9, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 9, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 10, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 10, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 10, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY
|
|
dsprite 10, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 10, 1, 1, 0, $03, 0 | PRIORITY
|
|
|
|
.NumGroup:
|
|
db 20
|
|
dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
|
|
dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 1, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 2, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 0, 3, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 4, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 0, 5, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 6, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 0, 7, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 8, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 1, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 2, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 5, 3, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 4, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 5, 5, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 6, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 5, 7, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 0, 5, 8, 0, $03, 0 | PRIORITY
|
|
|
|
.NumGroupPair:
|
|
db 30
|
|
dsprite 0, 0, 0, 0, $00, 0 | PRIORITY
|
|
dsprite 0, 0, 1, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 2, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 0, 4, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 5, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 0, 6, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 7, 0, $03, 0 | PRIORITY
|
|
dsprite 0, 0, 8, 0, $02, 0 | PRIORITY
|
|
dsprite 0, 0, 9, 0, $03, 0 | PRIORITY
|
|
dsprite 1, 0, 0, 0, $01, 0 | PRIORITY
|
|
dsprite 1, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 1, 0, 5, 0, $03, 0 | PRIORITY
|
|
dsprite 1, 0, 7, 0, $03, 0 | PRIORITY
|
|
dsprite 1, 0, 9, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 0, 0, 0, $01, 0 | PRIORITY
|
|
dsprite 2, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 0, 5, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 0, 7, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 0, 9, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 1, 0, 0, $00, 0 | Y_FLIP | PRIORITY
|
|
dsprite 2, 1, 1, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 2, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 2, 1, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 1, 4, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 1, 5, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 1, 6, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 1, 7, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 1, 8, 0, $03, 0 | PRIORITY
|
|
dsprite 2, 1, 9, 0, $03, 0 | PRIORITY
|
|
|
|
.PokeGroupPair:
|
|
db 38
|
|
dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
|
|
dsprite 0, 0, 3, 0, $00, 0 | X_FLIP | PRIORITY
|
|
dsprite 1, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 1, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY
|
|
dsprite 2, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 2, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY
|
|
dsprite 3, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 3, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 3, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 4, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 4, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 4, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 5, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 5, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 5, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 6, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 6, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 6, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 7, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 7, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 7, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 8, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 8, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 8, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 9, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 9, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 9, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 10, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 10, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 10, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 11, 0, -1, 7, $01, 0 | PRIORITY
|
|
dsprite 11, 0, 1, 0, $03, 0 | PRIORITY
|
|
dsprite 11, 0, 3, 0, $03, 0 | PRIORITY
|
|
dsprite 11, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY
|
|
dsprite 11, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 11, 1, 1, 0, $03, 0 | Y_FLIP | PRIORITY
|
|
dsprite 11, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY
|
|
dsprite 11, 1, 3, 0, $03, 0 | X_FLIP | Y_FLIP | PRIORITY
|
|
|
|
.Impossible:
|
|
db 4
|
|
dsprite 0, 0, 0, 0, $00, 0 | PRIORITY
|
|
dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY
|
|
dsprite 1, 0, 0, 0, $00, 0 | Y_FLIP | PRIORITY
|
|
dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY
|
|
|
|
CardFlip_InitAttrPals:
|
|
ldh a, [hCGB]
|
|
and a
|
|
ret z
|
|
|
|
hlcoord 0, 0, wAttrMap
|
|
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
|
|
xor a
|
|
call ByteFill
|
|
|
|
hlcoord 12, 1, wAttrMap
|
|
lb bc, 2, 2
|
|
ld a, $1
|
|
call CardFlip_FillBox
|
|
|
|
hlcoord 14, 1, wAttrMap
|
|
lb bc, 2, 2
|
|
ld a, $2
|
|
call CardFlip_FillBox
|
|
|
|
hlcoord 16, 1, wAttrMap
|
|
lb bc, 2, 2
|
|
ld a, $3
|
|
call CardFlip_FillBox
|
|
|
|
hlcoord 18, 1, wAttrMap
|
|
lb bc, 2, 2
|
|
ld a, $4
|
|
call CardFlip_FillBox
|
|
|
|
hlcoord 9, 0, wAttrMap
|
|
lb bc, 12, 1
|
|
ld a, $1
|
|
call CardFlip_FillBox
|
|
|
|
ldh a, [rSVBK]
|
|
push af
|
|
ld a, BANK(wBGPals1)
|
|
ldh [rSVBK], a
|
|
ld hl, .palettes
|
|
ld de, wBGPals1
|
|
ld bc, 9 palettes
|
|
call CopyBytes
|
|
pop af
|
|
ldh [rSVBK], a
|
|
ret
|
|
|
|
.palettes
|
|
INCLUDE "gfx/card_flip/card_flip.pal"
|
|
|
|
CardFlipLZ03:
|
|
INCBIN "gfx/card_flip/card_flip_3.2bpp.lz"
|
|
|
|
CardFlipOffButtonGFX:
|
|
INCBIN "gfx/card_flip/off.2bpp"
|
|
|
|
CardFlipOnButtonGFX:
|
|
INCBIN "gfx/card_flip/on.2bpp"
|
|
|
|
CardFlipLZ01:
|
|
INCBIN "gfx/card_flip/card_flip_1.2bpp.lz"
|
|
|
|
CardFlipLZ02:
|
|
INCBIN "gfx/card_flip/card_flip_2.2bpp.lz"
|
|
|
|
CardFlipTilemap:
|
|
INCBIN "gfx/card_flip/card_flip.tilemap"
|