pokecrystal-board/engine/battle/consumehelditem.asm
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00

58 lines
696 B
NASM

ConsumeHeldItem: ; 27192
push hl
push de
push bc
ld a, [hBattleTurn]
and a
ld hl, wOTPartyMon1Item
ld de, wEnemyMonItem
ld a, [wCurOTMon]
jr z, .theirturn
ld hl, wPartyMon1Item
ld de, wBattleMonItem
ld a, [wCurBattleMon]
.theirturn
push hl
push af
ld a, [de]
ld b, a
farcall GetItemHeldEffect
ld hl, ConsumableEffects
.loop
ld a, [hli]
cp b
jr z, .ok
inc a
jr nz, .loop
pop af
pop hl
pop bc
pop de
pop hl
ret
.ok
xor a
ld [de], a
pop af
pop hl
call GetPartyLocation
ld a, [hBattleTurn]
and a
jr nz, .ourturn
ld a, [wBattleMode]
dec a
jr z, .done
.ourturn
ld [hl], NO_ITEM
.done
pop bc
pop de
pop hl
ret
INCLUDE "data/battle/held_consumables.asm"