pokecrystal-board/macros/wram.asm
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00

405 lines
8.7 KiB
NASM
Executable File

; Used in wram.asm
flag_array: MACRO
ds ((\1) + 7) / 8
ENDM
box_struct: MACRO
\1Species:: db
\1Item:: db
\1Moves:: ds NUM_MOVES
\1ID:: dw
\1Exp:: ds 3
\1StatExp::
\1HPExp:: dw
\1AtkExp:: dw
\1DefExp:: dw
\1SpdExp:: dw
\1SpcExp:: dw
\1DVs:: dw
\1PP:: ds NUM_MOVES
\1Happiness:: db
\1PokerusStatus:: db
\1CaughtData::
\1CaughtTime::
\1CaughtLevel:: db
\1CaughtGender::
\1CaughtLocation:: db
\1Level:: db
\1End::
ENDM
party_struct: MACRO
box_struct \1
\1Status:: db
\1Unused:: db
\1HP:: dw
\1MaxHP:: dw
\1Stats:: ; big endian
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1SpclAtk:: dw
\1SpclDef:: dw
\1StatsEnd::
ENDM
red_box_struct: MACRO
\1Species:: db
\1HP:: dw
\1BoxLevel:: db
\1Status:: db
\1Type::
\1Type1:: db
\1Type2:: db
\1CatchRate:: db
\1Moves:: ds NUM_MOVES
\1OTID:: dw
\1Exp:: ds 3
\1HPExp:: dw
\1AttackExp:: dw
\1DefenseExp:: dw
\1SpeedExp:: dw
\1SpecialExp:: dw
\1DVs:: dw
\1PP:: ds NUM_MOVES
ENDM
red_party_struct: MACRO
red_box_struct \1
\1Level:: db
\1Stats::
\1MaxHP:: dw
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1Special:: dw
ENDM
battle_struct: MACRO
\1Species:: db
\1Item:: db
\1Moves:: ds NUM_MOVES
\1MovesEnd::
\1DVs:: dw
\1PP:: ds NUM_MOVES
\1Happiness:: db
\1Level:: db
\1Status:: ds 2
\1HP:: dw
\1MaxHP:: dw
\1Stats:: ; big endian
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1SpclAtk:: dw
\1SpclDef:: dw
\1StatsEnd::
\1Type::
\1Type1:: db
\1Type2:: db
\1StructEnd::
ENDM
box: MACRO
\1Count:: db
\1Species:: ds MONS_PER_BOX + 1
\1Mons::
\1Mon1:: box_struct \1Mon1
\1Mon2:: ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX + -1)
\1MonOT:: ds NAME_LENGTH * MONS_PER_BOX
\1MonNicknames:: ds MON_NAME_LENGTH * MONS_PER_BOX
\1MonNicknamesEnd::
\1End:: ds 2 ; padding
ENDM
map_connection_struct: MACRO
\1ConnectedMapGroup:: db
\1ConnectedMapNumber:: db
\1ConnectionStripPointer:: dw
\1ConnectionStripLocation:: dw
\1ConnectionStripLength:: db
\1ConnectedMapWidth:: db
\1ConnectionStripYOffset:: db
\1ConnectionStripXOffset:: db
\1ConnectionWindow:: dw
ENDM
channel_struct: MACRO
; Addreses are wChannel1 (c101).
\1MusicID:: dw
\1MusicBank:: db
\1Flags:: db ; 0:on/off 1:subroutine 3:sfx 4:noise 5:rest
\1Flags2:: db ; 0:vibrato on/off 2:duty 4:cry pitch
\1Flags3:: db ; 0:vibrato up/down
\1MusicAddress:: dw
\1LastMusicAddress:: dw
dw
\1NoteFlags:: db ; 5:rest
\1Condition:: db ; conditional jumps
\1DutyCycle:: db ; bits 6-7 (0:12.5% 1:25% 2:50% 3:75%)
\1Intensity:: db ; hi:pressure lo:velocity
\1Frequency:: ; 11 bits
\1FrequencyLo:: db
\1FrequencyHi:: db
\1Pitch:: db ; 0:rest 1-c:note
\1Octave:: db ; 7-0 (0 is highest)
\1PitchOffset:: db ; raises existing octaves (to repeat phrases)
\1NoteDuration:: db ; frames remaining for the current note
\1Field16:: ds 1 ; c117
ds 1 ; c118
\1LoopCount:: db
\1Tempo:: dw
\1Tracks:: db ; hi:left lo:right
\1SFXDutyLoop:: db ; c11d
\1VibratoDelayCount:: db ; initialized by \1VibratoDelay
\1VibratoDelay:: db ; number of frames a note plays until vibrato starts
\1VibratoExtent:: db
\1VibratoRate:: db ; hi:frames for each alt lo:frames to the next alt
\1PitchWheelTarget:: dw ; frequency endpoint for pitch wheel
\1PitchWheelAmount:: db ; c124
\1PitchWheelAmountFraction:: db ; c125
\1Field25:: db ; c126
ds 1 ; c127
\1CryPitch:: dw
\1Field29:: ds 1
\1Field2a:: ds 2
\1Field2c:: ds 1
\1NoteLength:: db ; frames per 16th note
\1Field2e:: ds 1 ; c12f
\1Field2f:: ds 1 ; c130
\1Field30:: ds 1 ; c131
ds 1 ; c132
ENDM
battle_tower_struct: MACRO
\1Name:: ds NAME_LENGTH + -1
\1TrainerClass:: ds 1
\1Pkmn1:: party_struct \1Pkmn1
\1Pkmn1Name:: ds MON_NAME_LENGTH
\1Pkmn1NameEnd::
\1Pkmn2:: party_struct \1Pkmn2
\1Pkmn2Name:: ds MON_NAME_LENGTH
\1Pkmn2NameEnd::
\1Pkmn3:: party_struct \1Pkmn3
\1Pkmn3Name:: ds MON_NAME_LENGTH
\1Pkmn3NameEnd::
\1TrainerData:: ds BATTLETOWER_TRAINERDATALENGTH
\1TrainerEnd::
ENDM
mailmsg: MACRO
\1Message:: ds MAIL_MSG_LENGTH
\1MessageEnd:: ds 1
\1Author:: ds PLAYER_NAME_LENGTH
\1AuthorNationality:: ds 2
\1AuthorID:: dw
\1Species:: db
\1Type:: db
\1End::
ENDM
roam_struct: MACRO
\1Species:: db
\1Level:: db
\1MapGroup:: db
\1MapNumber:: db
\1HP:: db
\1DVs:: dw
ENDM
bugcontestwinner: MACRO
\1WinnerID:: db
\1Mon:: db
\1Score:: dw
ENDM
hof_mon: MACRO
\1Species:: db
\1ID:: dw
\1DVs:: dw
\1Level:: db
\1Nickname:: ds MON_NAME_LENGTH + -1
\1End::
ENDM
hall_of_fame: MACRO
\1WinCount:: db
\1Mon1:: hof_mon \1Mon1
\1Mon2:: hof_mon \1Mon2
\1Mon3:: hof_mon \1Mon3
\1Mon4:: hof_mon \1Mon4
\1Mon5:: hof_mon \1Mon5
\1Mon6:: hof_mon \1Mon6
\1End:: ds 1
ENDM
link_battle_record: MACRO
\1Name:: ds NAME_LENGTH + -1
\1ID:: dw
\1Wins:: dw
\1Losses:: dw
\1Draws:: dw
ENDM
trademon: MACRO
\1Species:: db ; wc6d0 | wc702
\1SpeciesName:: ds MON_NAME_LENGTH ; wc6d1 | wc703
\1Nickname:: ds MON_NAME_LENGTH ; wc6dc | wc70e
\1SenderName:: ds NAME_LENGTH ; wc6e7 | wc719
\1OTName:: ds NAME_LENGTH ; wc6f2 | wc724
\1DVs:: dw ; wc6fd | wc72f
\1ID:: dw ; wc6ff | wc731
\1CaughtData:: db ; wc701 | wc733
\1End::
ENDM
move_struct: MACRO
\1Animation:: db
\1Effect:: db
\1Power:: db
\1Type:: db
\1Accuracy:: db
\1PP:: db
\1EffectChance:: db
ENDM
slot_reel: MACRO
\1ReelAction:: db
\1TilemapAddr:: dw
\1Position:: db
\1SpinDistance:: db
\1SpinRate:: db
\1OAMAddr:: dw
\1XCoord:: db
\1ManipCounter:: db
\1ManipDelay:: db
\1Field0b:: ds 1
\1Field0c:: ds 1
\1Field0d:: ds 1
\1Field0e:: ds 1
\1StopDelay:: db
ENDM
object_struct: MACRO
\1Sprite:: db
\1MapObjectIndex:: db
\1SpriteTile:: db
\1MovementType:: db
\1Flags:: dw
\1Palette:: db
\1Walking:: db
\1Direction:: db
\1StepType:: db
\1StepDuration:: db
\1Action:: db
\1ObjectStepFrame:: db
\1Facing:: db
\1StandingTile:: db ; collision
\1LastTile:: db ; collision
\1StandingMapX:: db
\1StandingMapY:: db
\1LastMapX:: db
\1LastMapY:: db
\1ObjectInitX:: db
\1ObjectInitY:: db
\1Radius:: db
\1SpriteX:: db
\1SpriteY:: db
\1SpriteXOffset:: db
\1SpriteYOffset:: db
\1MovementByteIndex:: db
\1Field1c:: ds 1
\1Field1d:: ds 1
\1Field1e:: ds 1
\1Field1f:: ds 1
\1Range:: db
ds 7
\1StructEnd::
ENDM
map_object: MACRO
\1ObjectStructID:: db
\1ObjectSprite:: db
\1ObjectYCoord:: db
\1ObjectXCoord:: db
\1ObjectMovement:: db
\1ObjectRadius:: db
\1ObjectHour:: db
\1ObjectTimeOfDay:: db
\1ObjectColor:: db
\1ObjectRange:: db
\1ObjectScript:: dw
\1ObjectEventFlag:: dw
ds 2
ENDM
sprite_oam_struct: MACRO
\1YCoord:: db
\1XCoord:: db
\1TileID:: db
\1Attributes:: db
; bit 7: priority
; bit 6: y flip
; bit 5: x flip
; bit 4: pal # (non-cgb)
; bit 3: vram bank (cgb only)
; bit 2-0: pal # (cgb only)
ENDM
sprite_anim_struct: MACRO
\1Index:: db
\1FramesetID:: db
\1AnimSeqID:: db
\1TileID:: db
\1XCoord:: db
\1YCoord:: db
\1XOffset:: db
\1YOffset:: db
\1Duration:: db
\1DurationOffset:: db
\1FrameIndex:: db
\1JumptableIndex:: db
\1Field0c:: ds 1
\1Field0d:: ds 1
\1Field0e:: ds 1
\1Field0f:: ds 1
ENDM
battle_anim_struct: MACRO
; Placeholder until we can figure out what it all means
\1Index:: db
\1Field01:: ds 1
\1Field02:: ds 1
\1FramesetID:: db
\1Function:: db
\1Palette:: db
\1TileID:: db
\1XCoord:: db
\1YCoord:: db
\1XOffset:: db
\1YOffset:: db
\1Field0b:: ds 1
\1Duration:: db
\1Frame:: db
\1AnonJumptableIndex:: db
\1Field0f:: ds 1
\1Field10:: ds 1
\1Field11:: ds 1
\1Field12:: ds 1
\1Field13:: ds 1
\1Field14:: ds 1
\1Field15:: ds 1
\1Field16:: ds 1
\1Field17:: ds 1
ENDM
battle_bg_effect: MACRO
\1Function:: db
\1Field01:: ds 1
\1Field02:: ds 1
\1Field03:: ds 1
ENDM