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ai
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Partymon structs for opponent and player parties.
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2014-02-23 00:37:09 -05:00 |
effects
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comment and relabel more battle functions
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2014-01-01 08:09:15 -05:00 |
moves
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move the Moves label into battle/moves/moves.asm
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2013-12-30 23:17:11 -05:00 |
anim_commands.asm
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Use :: to export labels between objects.
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2014-02-01 20:26:39 -05:00 |
anim_gfx.asm
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split out battle anim object gfx
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2013-12-18 03:20:12 -05:00 |
anim_objects.asm
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null pointers back in object gfx
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2013-12-20 01:06:17 -05:00 |
anims.asm
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Use :: to export labels between objects.
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2014-02-01 20:26:39 -05:00 |
bg_effects.asm
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split out battle animation asm (bg effects, objects, commands)
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2013-12-17 23:54:25 -05:00 |
core.asm
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Label more graphics in bank 3e.
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2014-03-05 02:43:08 -05:00 |
effect_command_pointers.asm
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move some labels into included files
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2013-12-18 01:14:48 -05:00 |
effect_commands.asm
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Partymon structs for opponent and player parties.
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2014-02-23 00:37:09 -05:00 |
hidden_power.asm
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explicitly define type categories
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2014-01-05 09:17:31 -05:00 |
magikarp_length.asm
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Split magikarp length calcs out
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2013-02-18 20:14:25 -05:00 |
move_names.asm
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Split move names out
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2013-02-17 02:45:38 -05:00 |
type_matchup.asm
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Saner file distribution
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2013-02-05 03:56:27 -05:00 |