yenatch bcb58c2939 Add --interleave to tools/gfx and refactor.
For images composed of 8x16 sprites.

The width has to be manually passed in. If this were an rgbgfx feature this would not be necessary.

Fixes 647f9b4452fb166fedbbb987808bb0dae9623db2
2017-06-21 23:49:45 -04:00
2017-03-24 11:51:03 +00:00
2017-06-21 23:45:01 -04:00
2017-06-21 23:45:01 -04:00
2017-03-24 11:51:03 +00:00
2015-06-23 12:24:51 -06:00
2017-03-24 11:51:03 +00:00
2016-06-06 18:23:00 -04:00
2017-03-24 11:51:03 +00:00
2017-05-28 23:44:39 -04:00
2017-03-24 11:51:03 +00:00
2016-05-11 17:16:03 -04:00
2015-11-19 23:38:16 -05:00
2015-12-06 22:36:09 -05:00
2016-06-13 22:53:33 -04:00
2016-06-13 22:53:33 -04:00
2017-05-28 15:57:57 -04:00
2015-06-23 12:24:51 -06:00
2016-05-27 10:41:59 -04:00
2017-03-24 11:51:03 +00:00
2017-06-21 23:45:01 -04:00
2017-03-24 11:51:03 +00:00
2016-03-16 17:59:24 -04:00
2015-03-11 22:37:36 -07:00
2017-03-24 11:51:03 +00:00
2017-03-24 11:51:03 +00:00
2017-03-24 11:51:03 +00:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also

Description
No description provided
Readme 52 MiB
Languages
Assembly 89.2%
C 6.3%
Python 2%
C++ 1.6%
INI 0.6%
Other 0.2%