pokecrystal-board/data/phone/text/vance_callee.asm
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00

82 lines
1.2 KiB
NASM

VanceAnswerPhoneText:
text "Yes, hello?"
line "@"
text_ram wStringBuffer3
text " here!"
para "Morning, <PLAY_G>!"
para "Are you using bird"
line "#MON?"
done
VanceAnswerPhoneDayText:
text "Yes, hello?"
line "@"
text_ram wStringBuffer3
text " here!"
para "Hi, <PLAY_G>!"
para "Are your bird"
line "#MON flying?"
done
VanceAnswerPhoneNiteText:
text "Yes, hello?"
line "@"
text_ram wStringBuffer3
text " here!"
para "Evening, <PLAY_G>!"
line "Are you letting"
para "your bird #MON"
line "see some action?"
done
VanceGreetText:
text "Good morning,"
line "<PLAY_G>!"
para "It's @"
text_ram wStringBuffer3
text "!"
line "Good morning!"
done
VanceGreetDayText:
text "Hi, <PLAY_G>!"
para "It's @"
text_ram wStringBuffer3
text "!"
line "Remember me?"
done
VanceGreetNiteText:
text "Good evening,"
line "<PLAY_G>!"
para "It's @"
text_ram wStringBuffer3
text "!"
line "Are you free now?"
done
VanceGenericText:
text "Are you and your"
line "#MON fine?"
para "My @"
text_ram wStringBuffer4
text_start
line "looks like it will"
para "get tough enough"
line "to face and beat"
para "the legendary bird"
line "#MON!"
done