pokecrystal-board/data/phone/text/gina_callee.asm
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00

67 lines
938 B
NASM

GinaAnswerPhoneText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
text "…"
para "Oh, <PLAY_G>!"
line "Good morning!"
done
GinaAnswerPhoneDayText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
text "…"
para "Oh, <PLAY_G>!"
line "Hi, how are you?"
done
GinaAnswerPhoneNiteText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
text "…"
para "Oh, <PLAY_G>!"
line "Good evening!"
done
GinaGreetText:
text "<PLAY_G>?"
para "It's @"
text_ram wStringBuffer3
text "."
line "Good morning!"
done
GinaGreetDayText:
text "<PLAY_G>?"
para "It's @"
text_ram wStringBuffer3
text ". Is"
line "this a bad time?"
done
GinaGreetNiteText:
text "<PLAY_G>?"
para "It's @"
text_ram wStringBuffer3
text "."
line "Got time to chat?"
done
GinaGenericText:
text "Are your #MON"
line "still tough?"
para "I train every day"
line "with @"
text_ram wStringBuffer4
text "."
done