mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
e3e0bcd653
Name a lot of text labels according to our conventions
68 lines
1021 B
NASM
68 lines
1021 B
NASM
ErinMonIsMuchStrongerText:
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text_ram wStringBuffer3
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text "'s @"
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text_ram wStringBuffer4
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text_start
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line "is much stronger"
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cont "than before!"
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done
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ErinDefeatedMonText:
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text "And, and…"
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line "I just battled and"
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cont "beat @"
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text_ram wStringBuffer4
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text "!"
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para "I've raised my"
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line "#MON properly!"
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done
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ErinLostAMonText:
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text "But, but…"
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para "A wild @"
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text_ram wStringBuffer4
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text_start
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line "got away from me"
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para "again. It's just"
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line "not fair!"
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done
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ErinBattleRematchText:
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text "I'm ERIN. Want to"
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line "battle me again?"
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para "I won't lose this"
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line "time!"
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para "I'll be waiting on"
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line "@"
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text_ram wStringBuffer5
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text "!"
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done
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ErinHangUpText:
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text "See you. Bye-bye!"
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done
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ErinWorkingHardText:
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text "I'm working hard"
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line "to raise my"
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cont "#MON!"
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para "Come back for"
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line "another battle!"
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done
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ErinComeBattleText:
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text "Oh, <PLAY_G>!"
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line "Come battle ERIN!"
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para "I'll be waiting on"
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line "@"
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text_ram wStringBuffer5
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text "!"
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done
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