pokecrystal-board/data/phone/text/brent_callee.asm
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00

80 lines
1.2 KiB
NASM

BrentAnswerPhoneText:
text "Yes? @"
text_ram wStringBuffer3
text " here…"
para "Ah, <PLAYER>. What"
line "can I do for you?"
done
BrentAnswerPhoneDayText:
text "Yes? @"
text_ram wStringBuffer3
text " here…"
para "Ah, <PLAYER>. What"
line "can I do for you?"
done
BrentAnswerPhoneNiteText:
text "Yes? @"
text_ram wStringBuffer3
text " here…"
para "Ah, <PLAYER>. What"
line "can I do for you?"
done
BrentGreetText:
text "Hiya, <PLAYER>. How"
line "are you doing?"
para "Hey! It's me,"
line "@"
text_ram wStringBuffer3
text "."
done
BrentGreetDayText:
text "Hiya, <PLAYER>, how"
line "are you doing?"
para "Hey, it's me,"
line "@"
text_ram wStringBuffer3
text "."
done
BrentGreetNiteText:
text "Hiya, <PLAYER>, how"
line "are you doing?"
para "Hey, it's me,"
line "@"
text_ram wStringBuffer3
text "."
done
BrentGenericText:
text "Oh yeah, I saw you"
line "coming out of a"
para "#MON CENTER the"
line "other day."
para "You heal your"
line "#MON regularly,"
para "don't you?"
line "I'm impressed."
para "Heh, my @"
text_ram wStringBuffer4
text_start
line "is so tough, it"
para "doesn't need to go"
line "to #MON CENTERS"
cont "often. Heheh!"
done