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67 lines
1020 B
NASM
67 lines
1020 B
NASM
const_value set 2
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const TINTOWERROOF_HO_OH
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TinTowerRoof_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 1
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; callbacks
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dbw MAPCALLBACK_OBJECTS, .HoOh
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.HoOh:
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checkevent EVENT_FOUGHT_HO_OH
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iftrue .NoAppear
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checkitem RAINBOW_WING
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iftrue .Appear
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jump .NoAppear
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.Appear:
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appear TINTOWERROOF_HO_OH
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return
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.NoAppear:
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disappear TINTOWERROOF_HO_OH
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return
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TinTowerHoOh:
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faceplayer
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opentext
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writetext HoOhText
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cry HO_OH
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pause 15
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closetext
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setevent EVENT_FOUGHT_HO_OH
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writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
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loadwildmon HO_OH, 60
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startbattle
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disappear TINTOWERROOF_HO_OH
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reloadmapafterbattle
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setevent EVENT_SET_WHEN_FOUGHT_HO_OH
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end
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HoOhText:
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text "Shaoooh!"
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done
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TinTowerRoof_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 1
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warp_def $d, $9, 4, TIN_TOWER_9F
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.XYTriggers:
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db 0
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.Signposts:
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db 0
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.PersonEvents:
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db 1
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person_event SPRITE_HO_OH, 5, 9, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH
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