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extras move_constants.py - store moves for MoveParam 2012-05-20 03:10:26 -05:00
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constants.asm add trainer group constants 2012-05-20 02:52:21 -05:00
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Makefile rename textpre.py -> preprocessor.py 2012-04-26 16:58:20 -05:00
pokecrystal.asm Add code for the Extremespeed Dratini. 2012-03-20 22:23:40 -06:00
preprocessor.py use db instead of item_frag on ItemFragment remote chunks 2012-05-16 21:16:28 -05:00
README initial commit 2012-03-04 21:31:27 -06:00
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This is a disassembly of Pokémon Crystal.

It uses the following ROM as a base:
    Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
    md5: 9f2922b235a5eeb78d65594e82ef5dde

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
    https://github.com/bentley/rgbds/
    git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokecrystal.gbc".

See also the disassembly of Pokémon Red:
    http://bitbucket.org/iimarckus/pokered

nucleus.kafuka.org #skeetendo