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pokecrystal-board
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9aac39bebc6fbb1f7442e9efadf88e2bfcd13a01
pokecrystal-board
/
engine
/
battle
History
vulcandth
31c3c94d64
Build the Virtual Console patch with
make crystal11_vc
(
#882
)
...
Fixes
#813
2022-03-12 18:34:04 -05:00
..
ai
Rename some labels
2020-12-23 16:29:30 -05:00
move_effects
Use constants for PartyAttr in move_effects/thief.asm
2022-02-15 18:30:57 +01:00
anim_hp_bar.asm
…
battle_transition.asm
Build the Virtual Console patch with
make crystal11_vc
(
#882
)
2022-03-12 18:34:04 -05:00
battlestart_copytilemapatonce.asm
…
check_battle_scene.asm
…
consume_held_item.asm
…
core.asm
Build the Virtual Console patch with
make crystal11_vc
(
#882
)
2022-03-12 18:34:04 -05:00
effect_commands.asm
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00
getgen1trainerclassname.asm
…
hidden_power.asm
SPECIAL -> UNUSED_TYPES_END
2021-04-26 12:00:16 -04:00
link_result.asm
…
menu.asm
Rename some labels
2020-12-23 16:29:30 -05:00
misc.asm
…
read_trainer_attributes.asm
Rename some labels
2020-12-23 16:29:30 -05:00
read_trainer_dvs.asm
…
read_trainer_party.asm
Consistent labels for each nickname in RAM
2021-03-17 16:38:21 -04:00
returntobattle_useball.asm
…
sliding_intro.asm
…
start_battle.asm
…
trainer_huds.asm
Identify more uses of wBuffer1-6
2020-11-03 19:53:07 -05:00
update_battle_huds.asm
…
used_move_text.asm
…