pokecrystal-board/data/maps
2024-02-10 23:39:21 +01:00
..
attributes.asm Implement Waterfall technique (#34) 2023-12-31 13:39:00 +01:00
blocks.asm Update to rgbds v0.7.0 2024-01-04 21:55:57 +01:00
environment_colors.asm Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10) 2023-08-07 13:23:57 +02:00
flypoints.asm Organize debug-only structures for test maps and levels (#16) 2023-09-03 00:22:23 +02:00
map_data.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
maps.asm Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP (#34) 2023-12-31 15:05:07 +01:00
outdoor_sprites.asm Implement Cut technique, making cut trees use objects (#34) 2023-12-29 13:34:37 +01:00
roofs.asm Add debug maps for testing 2023-10-02 16:11:52 +02:00
scenes.asm Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
scripts.asm Update to rgbds v0.7.0 2024-01-04 21:55:57 +01:00
setup_script_pointers.asm Handle the repositioning in the new map of a mocked player object after going through a map connection (#29) 2024-01-05 20:57:35 +01:00
setup_scripts.asm Consolidate timing of enabling overworld HUD in map setup scripts, between pals fade in and map anims commands (#15) 2024-02-10 23:39:21 +01:00
spawn_points.asm Debug map data for testing 2023-12-14 17:13:07 +01:00