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e3e0bcd653
Name a lot of text labels according to our conventions
46 lines
703 B
NASM
46 lines
703 B
NASM
_Squirtbottle:
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ld hl, .SquirtbottleScript
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call QueueScript
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ld a, $1
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ld [wItemEffectSucceeded], a
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ret
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.SquirtbottleScript:
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reloadmappart
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special UpdateTimePals
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callasm .CheckCanUseSquirtbottle
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iffalse .SquirtbottleNothingScript
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farsjump WateredWeirdTreeScript
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.SquirtbottleNothingScript:
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jumptext .SquirtbottleNothingText
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.SquirtbottleNothingText:
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text_far _SquirtbottleNothingText
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text_end
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.CheckCanUseSquirtbottle:
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ld a, [wMapGroup]
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cp GROUP_ROUTE_36
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jr nz, .nope
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ld a, [wMapNumber]
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cp MAP_ROUTE_36
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jr nz, .nope
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farcall GetFacingObject
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jr c, .nope
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ld a, d
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cp SPRITEMOVEDATA_SUDOWOODO
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jr nz, .nope
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ld a, 1
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ld [wScriptVar], a
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ret
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.nope
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xor a
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ld [wScriptVar], a
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ret
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